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24382447 of 2730 results
2438.
Press <key>compose</key> then <key>"</key> then a letter to place an umlaut over that letter, such as <em>ë</em>.
(itstool) path: item/p
Press <key>compose</key> then <key>"</key> then a letter to place an umlaut over that letter, such as <em>ë</em>.
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:80
2439.
Press <key>compose</key> then <key>-</key> then a letter to place a macron over that letter, such as <em>ē</em>.
(itstool) path: item/p
Press <key>compose</key> then <key>-</key> then a letter to place a macron over that letter, such as <em>ē</em>.
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:82
2440.
For more compose key sequences, see <link href="http://en.wikipedia.org/wiki/Compose_key#Common_compose_combinations">the compose key page on Wikipedia</link>.
(itstool) path: section/p
For more compose key sequences, see <link href="http://en.wikipedia.org/wiki/Compose_key#Common_compose_combinations">the compose key page on Wikipedia</link>.
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:86
2441.
Code points
(itstool) path: section/title
Code points
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:92
2442.
You can enter any Unicode character using only your keyboard with the numeric code point of the character. Every character is identified by a four-character code point. To find the code point for a character, find the character in the character map application and look in the status bar or the <gui>Character Details</gui> tab. The code point is the four characters after <gui>U+</gui>.
(itstool) path: section/p
You can enter any Unicode character using only your keyboard with the numeric code point of the character. Every character is identified by a four-character code point. To find the code point for a character, find the character in the character map application and look in the status bar or the <gui>Character Details</gui> tab. The code point is the four characters after <gui>U+</gui>.
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:93
2443.
To enter a character by its code point, hold down <key>Ctrl</key> and <key>Shift</key>, type <key>u</key> followed by the four-character code point, then release <key>Ctrl</key> and <key>Shift</key>. If you often use characters that you can't easily access with other methods, you might find it useful to memorize the code point for those characters so you can enter them quickly.
(itstool) path: section/p
To enter a character by its code point, hold down <key>Ctrl</key> and <key>Shift</key>, type <key>u</key> followed by the four-character code point, then release <key>Ctrl</key> and <key>Shift</key>. If you often use characters that you can't easily access with other methods, you might find it useful to memorize the code point for those characters so you can enter them quickly.
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:65
2444.
Keyboard layouts
(itstool) path: section/title
Keyboard layouts
Translated and reviewed by Andrew Janke
Located in C/tips-specialchars.page:107
2445.
You can make your keyboard behave like the keyboard for another language, regardless of the letters printed on the keys. You can even easily switch between different keyboard layouts using an icon in the menu bar. To learn how, see <link xref="keyboard-layouts"/>.
(itstool) path: section/p
You can make your keyboard behave like the keyboard for another language, regardless of the letters printed on the keys. You can even easily switch between different keyboard layouts using an icon in the menu bar. To learn how, see <link xref="keyboard-layouts"/>.
Translated and reviewed by Joel Pickett
Located in C/tips-specialchars.page:108
2446.
Input methods
(itstool) path: section/title
Input methods
Translated and reviewed by Joel Pickett
Located in C/tips-specialchars.page:115
2447.
An Input Method expands the previous methods by allowing to enter characters not only with keyboard but any input devices also. For instance you could enter characters with a mouse using a gesture method, or enter Japanese characters using a Latin keyboard.
(itstool) path: section/p
An Input Method expands the previous methods by allowing to enter characters not only with keyboard but any input devices also. For instance you could enter characters with a mouse using a gesture method, or enter Japanese characters using a Latin keyboard.
Translated and reviewed by Joel Pickett
Located in C/tips-specialchars.page:116
24382447 of 2730 results

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Contributors to this translation: Andrew Janke, Benjamin Donald-Wilson, Jared Norris, Joel Addison, Joel Pickett, MoLE.