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OpenShot Cloud API is priced using a SAAS model, very similar to how Amazon prices server instances. Pay just for the hours you are running the instance. Stop at anytime, with no contracts. Billing is handled automatically by Amazon at the end of the month... based on your instance hours used. Most of our competitors charge for each minute of rendered video, but that model is very expensive and difficult to reasonably scale. With OpenShot Cloud API, you have a low, flat-rate per hour, regardless of how many thousands of minutes you are rendering.
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OpenShot Cloud API cijena se određuje pomoću SAAS modela, vrlo sličnog načinu na koji Amazon naplaćuje instance poslužitelja. Plati samo za sate u kojima pokrećeš instancu. Prestani kad god želiš, bez ugovora. Amazon automatski obrađuje naplatu na kraju mjeseca … na temelju tvojih korištenih sati. Većina naših konkurenata naplaćuje svaku minutu izvedenog videa, ali taj je model vrlo skup i teško ga je razumno mijenjati. S OpenShot Cloud API-jem imaš nisku, fiksnu stopu po satu, bez obzira na to koliko tisuća minuta izvedeš.
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Translated and reviewed by
Milo Ivir
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Located in
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131.
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Prices start at <strong>%(hourly_price)s / instance hour</strong> (around %(monthly_price)s/month USD if continuously running), not including Amazon EC2 server fees.
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Cijene počinju od <strong>%(hourly_price)s na sat instance</strong> (oko %(monthly_price)s američkih dolara na mjesec, ako se kontinuirano izvodi), ne uključujući naknade za poslužitelj Amazon EC2.
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132.
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Funds from the OpenShot Cloud API are used by OpenShot Studios, LLC to develop OpenShot Video Editor, our award-winning open-source video editor. So, not only will you be editing awesome videos in the cloud, you will also be <strong>supporting an open-source project</strong>, used by people all over the world!
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Financijska sredstva OpenShot Cloud API-ja koristi OpenShot Studios, LLC za razvoj OpenShot video uređivača, našeg nagrađivanog video uređivača otvorenog koda. Dakle, ne samo da ćeš uređivati sjajna videa u oblaku, već ćeš također <strong>podržavati projekt otvorenog koda</strong> koji koriste ljudi diljem svijeta!
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Milo Ivir
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133.
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Cross-platform Templates (Linux, Mac, and Windows)
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Višeplatformski predlošci (Linux, Mac i Windows)
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OpenShot Video Editor (desktop version) supports the following operating systems: <strong>Linux</strong> (most distributions are supported), <strong>Windows</strong> (version 7, 8, and 10+), and <strong>OS X</strong> (version 10.15+). Project files are also cross-platform, meaning you can save a video project in one OS, and open it on another, including OpenShot Cloud API. All OpenShot features are available on all platforms.
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OpenShot video uređivač (desktop verzija) podržava sljedeće operacijske sustave: <strong>Linux</strong> (većina distribucija je podržana), <strong>Windows</strong> (verzija 7, 8 i 10+) i <strong >OS X</strong> (verzija 10.15+). Datoteke projekta također su višeplatformske, što znači da možeš spremiti video projekt u jednom OS-u i otvoriti ga u drugom, uključujući OpenShot Cloud API. Sve značajke OpenShota dostupne su na svim platformama.
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135.
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Support for many video, audio, and image formats
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Podrška za mnoge video-, audio- i slikovne formate
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Located in
default/templates/default/cloud-api.html:185
default/templates/default/features.html:97
default/templates/default/libopenshot.html:62
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Based on the powerful <strong>FFmpeg library</strong>, OpenShot can read and write most video and image formats. For a full list of supported formats, see the FFmpeg project. OpenShot's export dialog defaults to some of the more common formats, but with the advanced tab, you can use any FFmpeg format.
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Na temelju moćne <strong>FFmpeg biblioteke</strong>, OpenShot može čitati i pisati većinu video- i slikovnih formata. Popis podržanih formata može se naći u projektu FFmpeg. OpenShot-ov dijaloški okvir za izvoz standardno koristi uobičajene formate. U kartici za napredne postavke mogu se koristiti i drugi FFmpeg format.
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default/templates/default/cloud-api.html:187
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Powerful curve-based Key frame animations
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Moćne animacije ključnih kadrova na temelju krivulja
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default/templates/default/cloud-api.html:192
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OpenShot comes with a powerful key frame <strong>animation framework</strong>, capable of an unlimited number of key frames and animation possibilities. Key frames interpolation mode can be quadratic bezier curves, linear, or constant, which determines how the animated values are calculated.
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OpenShot sadrži moćno <strong>okruženje za animaciju</strong> ključnih kadrova, s mogućnošću za neograničen broj ključnih kadrova i animacije. Interpolacije ključnih kadrova mogu biti kvadratne bezierove krivulje, linearne ili konstantne, čime se određuju izračunavanja vrijednosti animacija.
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Located in
default/templates/default/cloud-api.html:194
default/templates/default/features.html:106
default/templates/default/libopenshot.html:71
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139.
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Unlimited tracks / layers
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Neograničen broj traka/slojeva
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Located in
default/templates/default/cloud-api.html:199
default/templates/default/features.html:118
default/templates/default/libopenshot.html:76
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