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131.
Prices start at <strong>%(hourly_price)s / instance hour</strong> (around %(monthly_price)s/month USD if continuously running), not including Amazon EC2 server fees.
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Located in default/templates/default/cloud-api.html:170
132.
Funds from the OpenShot Cloud API are used by OpenShot Studios, LLC to develop OpenShot Video Editor, our award-winning open-source video editor. So, not only will you be editing awesome videos in the cloud, you will also be <strong>supporting an open-source project</strong>, used by people all over the world!
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Located in default/templates/default/cloud-api.html:171
133.
Cross-platform Templates (Linux, Mac, and Windows)
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Located in default/templates/default/cloud-api.html:177
134.
OpenShot Video Editor (desktop version) supports the following operating systems: <strong>Linux</strong> (most distributions are supported), <strong>Windows</strong> (version 7, 8, and 10+), and <strong>OS X</strong> (version 10.15+). Project files are also cross-platform, meaning you can save a video project in one OS, and open it on another, including OpenShot Cloud API. All OpenShot features are available on all platforms.
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Located in default/templates/default/cloud-api.html:179
135.
Support for many video, audio, and image formats
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Located in default/templates/default/cloud-api.html:185 default/templates/default/features.html:97 default/templates/default/libopenshot.html:62
136.
Based on the powerful <strong>FFmpeg library</strong>, OpenShot can read and write most video and image formats. For a full list of supported formats, see the FFmpeg project. OpenShot's export dialog defaults to some of the more common formats, but with the advanced tab, you can use any FFmpeg format.
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Located in default/templates/default/cloud-api.html:187 default/templates/default/features.html:99
137.
Powerful curve-based Key frame animations
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Located in default/templates/default/cloud-api.html:192 default/templates/default/features.html:104 default/templates/default/libopenshot.html:69
138.
OpenShot comes with a powerful key frame <strong>animation framework</strong>, capable of an unlimited number of key frames and animation possibilities. Key frames interpolation mode can be quadratic bezier curves, linear, or constant, which determines how the animated values are calculated.
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Located in default/templates/default/cloud-api.html:194 default/templates/default/features.html:106 default/templates/default/libopenshot.html:71
139.
Unlimited tracks / layers
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Located in default/templates/default/cloud-api.html:199 default/templates/default/features.html:118 default/templates/default/libopenshot.html:76
140.
Tracks are used to layer images, videos, and audio in a project. You can create as many layers as needed, such as watermarks, background audio tracks, background videos, etc... Any transparency will show through the layer below it. Tracks can also be moved up, down, or locked.
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Located in default/templates/default/cloud-api.html:201 default/templates/default/features.html:120 default/templates/default/libopenshot.html:78
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Contributors to this translation: GunChleoc.