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3288.
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X coordinate of the target point in the convolve matrix. The convolution is applied to pixels around this point.
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Konboluzio-matrizaren helburuko puntuaren X koordenatua. Konboluzioa puntu honen inguruko pixelei aplikatzen zaie.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2901
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3289.
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Y coordinate of the target point in the convolve matrix. The convolution is applied to pixels around this point.
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Konboluzio-matrizearen helburuko puntuaren Y koordenatua. Konboluzioa puntu honen inguruko pixelei aplikatzen zaie.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2901
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3290.
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Kernel:
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TRANSLATORS: for info on "Kernel", see http://en.wikipedia.org/wiki/Kernel_(matrix)
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Kernela:
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2903
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3291.
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This matrix describes the convolve operation that is applied to the input image in order to calculate the pixel colors at the output. Different arrangements of values in this matrix result in various possible visual effects. An identity matrix would lead to a motion blur effect (parallel to the matrix diagonal) while a matrix filled with a constant non-zero value would lead to a common blur effect.
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Matrize honek sarrerako irudiari aplikatzen zaion konboluzioaren eragiketa adierazten du, irteerako pixelen koloreak kalkulatzeko. Matrize honetako balioen antolaketa desberdinek efektu bisual desberdinak sor ditzakete. Unitate matrize batek mugimenduaren lauso-efektua eragin dezake (matrizearen diagolanarekiko paraleloa), zero ez diren balio konstantez betetako matrize batek lauso-efektu arrunta sor dezake.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2903
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3292.
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Divisor:
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Zatitzailea:
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2905
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3293.
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After applying the kernelMatrix to the input image to yield a number, that number is divided by divisor to yield the final destination color value. A divisor that is the sum of all the matrix values tends to have an evening effect on the overall color intensity of the result.
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Sarrerako irudi bati matrize nuklearra aplikatu ondoren zenbaki bat lortzeko, zenbaki hori zatitzailearekin zatitzen da azken helburuko kolorearen balioa lortzeko. Matrizeko balio guztien batura den zatitzaileak arratsaldeko efektua emaitzaren kolore intentsitate osoan eragiteko joera izaten du.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2905
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3294.
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Bias:
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Joera:
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2906
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3295.
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This value is added to each component. This is useful to define a constant value as the zero response of the filter.
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Balio hau osagai bakoitzari gehitzen zaio. Oso erabilgarria da balio konstante bat definitzeko iragazkiaren erantzuna zero denean.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2906
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3296.
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Edge Mode:
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Ertz modua:
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2907
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3297.
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Determines how to extend the input image as necessary with color values so that the matrix operations can be applied when the kernel is positioned at or near the edge of the input image.
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Sarrerako irudia zenbat zabalduko den koloreen balioekin eta honela matrizearen eragiketak aplika daitezke nukleoa sarrerako irudiaren ertzean edo ertzetik gertu kokatzen denean.
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Translated by
Iñaki Larrañaga Murgoitio
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Located in
../src/ui/dialog/filter-effects-dialog.cpp:2907
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