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1.
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A lever is in equilibrium when the objects placed on it are at a distances reciprocally proportional to their weights.
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Vipu on tasapainossa, kun siihen asetetut esineet ovat etäisyyden päässä, joka on kääntäen verrannollinen esineiden massaan.
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Translated by
Sami Jaktholm
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Reviewed by
Timo Jyrinki
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Located in
../data/games.xml.h:1
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2.
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A multiple is a number that may be divided by another number with no remainder. For example, 10, 15 and 25 are multiples of 5.
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Monikerta on luku, joka voidaan jakaa toisella luvulla, ilman jakojäännöstä. Esimerkiksi 10, 15 ja 25 ovat 5:n monikertoja.
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Translated by
Sami Jaktholm
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Reviewed by
Timo Jyrinki
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Located in
../data/games.xml.h:2
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3.
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A palindromic number remains the same when its digits are reversed (e.g.: 2112).
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Palindromiluku säilyy samana, kun sen numerot kirjoitetaan päinvastaisessa järjestyksessä (esim. 2112).
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Translated and reviewed by
Heikki Mäntysaari
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Located in
../data/games.xml.h:3
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4.
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Age
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Ikä
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Translated and reviewed by
Jiri Grönroos
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Located in
../data/games.xml.h:4
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5.
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Bank interest
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Pankin korko
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Translated by
Antti Nykänen
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Reviewed by
Heikki Mäntysaari
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Located in
../data/games.xml.h:5
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6.
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Box
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Laatikko
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Translated and reviewed by
Heikki Mäntysaari
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Located in
../data/games.xml.h:6
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7.
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Boxes
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Laatikkoja
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Translated and reviewed by
Heikki Mäntysaari
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Located in
../data/games.xml.h:7
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8.
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Brothers and sisters
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Veljet ja siskot
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Translated and reviewed by
Antti Nykänen
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Located in
../data/games.xml.h:8
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9.
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Cars in town
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Autoja kaupungissa
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Translated by
Sami Jaktholm
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Reviewed by
Timo Jyrinki
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Located in
../data/games.xml.h:9
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10.
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Choose one of the following:
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Valitse yksi seuraavista
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Translated by
Sami Jaktholm
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Reviewed by
Timo Jyrinki
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Located in
../data/games.xml.h:10
../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:107
../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:122
../src/Games/Calculation/CalculationAverage.cs:185
../src/Games/Calculation/CalculationCloserFraction.cs:177
../src/Games/Calculation/CalculationPrimes.cs:152
../src/Games/Calculation/CalculationProportions.cs:131
../src/Games/Logic/PuzzleFigurePattern.cs:191
../src/Games/Logic/PuzzleFigures.cs:192
../src/Games/Logic/PuzzleGridDots.cs:340
../src/Games/Logic/PuzzleLargerShape.cs:303
../src/Games/Logic/PuzzleMissingPiece.cs:173
../src/Games/Logic/PuzzleMissingSlice.cs:218
../src/Games/Logic/PuzzleMostInCommon.cs:314
../src/Games/Logic/PuzzleNextFigure.cs:166
../src/Games/Logic/PuzzleOstracism.cs:176
../src/Games/Logic/PuzzlePredicateLogic.cs:198
../src/Games/Logic/PuzzleTetris.cs:172
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