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1120 of 133 results
59.
Infantry's sprite top left point y-coordinate.

This is given relatively to the top left of the map, sized as defined in the main skin definition widget.

This value will be automatically updated if you move the infantry by drag and drop.
i18n: file: ksirkcountrydefinition.ui:114
i18n: ectx: property (whatsThis), widget (KIntNumInput, infantryy)
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
(no translation yet)
Located in rc.cpp:90
61.
Cavalry's sprite top left point x-coordinate
i18n: file: ksirkcountrydefinition.ui:131
i18n: ectx: property (toolTip), widget (KIntNumInput, cavalryx)
(no translation yet)
Located in rc.cpp:100
62.
Cavalry's sprite top left point x-coordinate.

This is given relatively to the top left of the map, sized as defined in the main skin definition widget.

This value will be automatically updated if you move the cavalry.
i18n: file: ksirkcountrydefinition.ui:138
i18n: ectx: property (whatsThis), widget (KIntNumInput, cavalryx)
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
(no translation yet)
Located in rc.cpp:103
63.
Cavalry's sprite top left point y-coordinate
i18n: file: ksirkcountrydefinition.ui:158
i18n: ectx: property (toolTip), widget (KIntNumInput, cavalryy)
(no translation yet)
Located in rc.cpp:113
64.
Cavalry's sprite top left point y-coordinate.

This is given relatively to the top left of the map, sized as defined in the main skin definition widget.

This value will be automatically updated if you move the cavalry by drag and drop.
i18n: file: ksirkcountrydefinition.ui:165
i18n: ectx: property (whatsThis), widget (KIntNumInput, cavalryy)
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
(no translation yet)
Located in rc.cpp:116
66.
Cannon's sprite top left point y-coordinate
i18n: file: ksirkcountrydefinition.ui:192
i18n: ectx: property (toolTip), widget (KIntNumInput, cannony)
(no translation yet)
Located in rc.cpp:129
67.
Cannon's sprite top left point y-coordinate.

This is given relatively to the top left of the map, sized as defined in the main skin definition widget.

This value will be automatically updated if you move the cannon by drag and drop.
i18n: file: ksirkcountrydefinition.ui:199
i18n: ectx: property (whatsThis), widget (KIntNumInput, cannony)
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
(no translation yet)
Located in rc.cpp:132
68.
Cannon's sprite top left point x-coordinate
i18n: file: ksirkcountrydefinition.ui:209
i18n: ectx: property (toolTip), widget (KIntNumInput, cannonx)
(no translation yet)
Located in rc.cpp:139
69.
Cannon's sprite top left point x-coordinate.

This is given relatively to the top left of the map, sized as defined in the main skin definition widget.

This value will be automatically updated if you move the cannon.
i18n: file: ksirkcountrydefinition.ui:216
i18n: ectx: property (whatsThis), widget (KIntNumInput, cannonx)
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
(no translation yet)
Located in rc.cpp:142
70.
Point around which the country name is drawn y-coordinate
i18n: file: ksirkcountrydefinition.ui:226
i18n: ectx: property (toolTip), widget (KIntNumInput, centery)
(no translation yet)
Located in rc.cpp:149
1120 of 133 results

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Contributors to this translation: Tommi Nieminen.