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7.
This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). The first level has no gold and no enemies: the problem is to find a way out and up to the next level. After that, the number of enemies and pieces of gold increases by 1 at each level. The name of each level corresponds to the number of enemies, the pieces of gold and the digits that appear in the layout.

These elegant and rather tricky Championship levels were composed by Steve Mann <smann at cgl uwaterloo ca>.
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Located in gamedata/game_cnt.txt:3
9.
The only challenge is getting inside the 0, which is the only path to the exit.

Getting inside the 0 requires climbing to the top of the zigzag ladder, digging away five bricks on the left edge of the 0, racing back to the top of the zigzag ladder, over the pole, falling through your recently dug bricks and immediately moving right to get into the 0. The timing is fairly tight.
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Located in gamedata/game_cnt.txt:9
11.
Getting the gold requires multiple digs in the right places. However, see the next paragraph.

To get out, you have to get the enemy to go over the top of the 1 and fill the pit at the bottom. There are three ways to do this. The first and most sensible is to wait on the pole above the top right edge of the 1 until the enemy is almost upon you and then move to the right, digging to your right as you reach the bottom of the 1.

The second way involves timing your digging for the gold (or where the gold was); moving onto the gold at the right time will cause the enemy to fall into the pit on the right of the 1. The third way is to destroy the enemy and hope he reappears over the right side of the 1.
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Located in gamedata/game_cnt.txt:15
13.
To get the leftmost gold drop down on it from above, stepping one square to either side as you fall. Immediately dig the square that was just below the gold and step in. The false floor will drop you to the bottom.
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Located in gamedata/game_cnt.txt:23
15.
After getting all the gold, the only escape is up the highest ladder on the left, but it is not connected to anything. To reach it, you will need to entice an enemy to follow you, then step across the enemy to reach the ladder.
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Located in gamedata/game_cnt.txt:27
17.
At the start, you need to race to the floor to the right. You will need to trap some enemies (with luck, you will get a piece of gold in the process), but you should easily be able to go up the ladders shaped like a 4, on the right.

When getting the gold from the 4, wait until the enemies have reached the top of the ladders shaped like a 4. This will allow you enough time to reach the ladders before the enemies cut you off.
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Located in gamedata/game_cnt.txt:31
19.
In the beginning, climb down the first set of ladders and wait on the lowest section until the enemies have settled in their positions. Then drop to the floor and aim for the big ladder at the the right with the fork at the bottom. The fork is what enables you to get past the enemies above: wait at the floor level of the left rung (not below the floor level!) until the enemy on the long ladder drops next to you. Then climb up and to the right to get up the big ladder.
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Located in gamedata/game_cnt.txt:37
21.
The first trick for this level is to time when you go through the bottom of the 6 with the enemy climbing up the ladder to the left of the 6. Once you get on the ladder, the enemies will climb up the ladder away from you, so you just need to wait until there are no enemies low on the ladder before digging through the bottom of the 6.

The second trick is figuring how to get all the enemies off the ladder on the left of the screen. One way is to sit on top of the big 6 in the middle and wait for them to come over the poles. Then drop to the floor and cross to the ladder.
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Located in gamedata/game_cnt.txt:41
23.
The gold on top of the 7 is the main challenge. In the beginning, climb to the left most square of the top of of the 7 and wait there until enemies fill the holes on top of the 7.
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Located in gamedata/game_cnt.txt:47
25.
With careful moves and timing, you can tempt two enemies over to the leftmost ladder and leave them there while you retrieve the five highest gold pieces.

The three lowest pieces must be collected all in one pass, but you may need to force enemies towards the right of the 8 first, to avoid trouble when the ladders appear and you land on the floor.

You can clear your final escape ladder by hitting the floor again, on the far right.
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Located in gamedata/game_cnt.txt:51
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Contributors to this translation: Sairan Kikkarin.