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502.
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Animates a Rubik-like puzzle known as Cube 21 or Square-1. The rotations are chosen randomly. Written by Vasek Potocek; 2005.
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/cube21.xml.h:1
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566.
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Golden Ratio
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
../hacks/config/deco.xml.h:5
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571.
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Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-era rec-room wall paneling. Written by Jamie Zawinski and Michael Bayne; 1997.
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/deco.xml.h:9
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576.
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A cellular automaton that starts with a random field, and organizes it into stripes and spirals. Written by David Bagley; 1999.
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(no translation yet)
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Located in
hacks/config/demon.xml.h:1
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580.
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More "discrete map" systems, including new variants of Hopalong and Julia, and a few others. Written by Tim Auckland; 1998.
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/discrete.xml.h:5
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600.
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Displays mpeg video of an animated fractal flame. In the background, it contributes render cycles to the next animation. Periodically it uploades completed frames to the server, where they are compressed for distribution to all clients. This program is recommended only if you have a high bandwidth, always-on connection to the Internet. You can find it at <http://www.electricsheep.org/>. Written by By Scott Draves.
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/electricsheep.xml.h:5
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609.
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Black slips out of three mating nets, but the fourth one holds him tight! A brilliant composition! Written by Blair Tennessy; 2002.
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/endgame.xml.h:1
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611.
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Low Resolution Chess Pieces
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(no translation yet)
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Translated by
Edwin de Jong
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Located in
hacks/config/endgame.xml.h:4
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617.
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Draws a simple model of an engine that floats around the screen. Written by Ben Buxton and Ed Beroset; 2001.
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(no translation yet)
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Located in
hacks/config/engine.xml.h:6
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630.
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This program draws the path traced out by a point on the edge of a circle. That circle rotates around a point on the rim of another circle, and so on, several times. These were the basis for the pre-heliocentric model of planetary motion. Written by James Youngman; 1998.
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(no translation yet)
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Located in
hacks/config/epicycle.xml.h:12
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