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1120 of 81 results
66.
The <emphasis role="strong">Frozen-Bubble 2</emphasis> window lists options to select the playing mode, customise the levels, change the resolution of the graphics, specify the keys on your keyboard with which you want to play this game or view the high scores list.
(no translation yet)
Located in chapter5/xinclude.xml:274(para)
68.
To start playing the game in single player mode, select <emphasis role="strong">START 1P GAMe</emphasis> and press <emphasis role="strong">Enter</emphasis> to display the <emphasis role="strong">Start 1- player game menu</emphasis>. Select <emphasis role="strong">PLAY DEFAULT LEVEL SeT</emphasis> and press <emphasis role="strong">Enter</emphasis> to launch Level 1 of the game.
(no translation yet)
Located in chapter5/xinclude.xml:292(para)
70.
Use the up or down arrow keys to navigate through the options.
(no translation yet)
Located in chapter5/xinclude.xml:308(para)
71.
The aim of the game is to prevent the bubbles from reaching the penguin next to the igloo. At the start of the game, you will see an arrangement of coloured bubbles on the window, a bubble gun that contains a bubble, and a pointer. Use the left and right arrow keys to change the direction of the pointer and the space bar to fire the bubble. To pop the bubbles, you should hit at least three bubbles of the same colour. If the fired bubble hits a bubble of a different colour, it sticks to that bubble and is added to the arrangement.
(no translation yet)
Located in chapter5/xinclude.xml:314(para)
72.
Playing Window
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Located in chapter5/xinclude.xml:325(title)
73.
You have to fire the bubble from the bubble gun within seven seconds of firing the previous one; otherwise, a <emphasis role="strong">Hurry</emphasis> warning flashes three times and the bubble gun fires the bubble automatically. The bubble appearing in the igloo window is the next bubble to appear in the gun.
(no translation yet)
Located in chapter5/xinclude.xml:336(para)
74.
Flashing Hurry Warning
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Located in chapter5/xinclude.xml:342(title)
75.
To add to the plight of the poor penguin, FB-01 and FB-02 keep pushing the plank towards the penguin, reducing the area for the bubble arrangement.
(no translation yet)
Located in chapter5/xinclude.xml:351(para)
76.
If you succeed in popping all the bubbles, you win! You can then press any key to proceed to the next level.
(no translation yet)
Located in chapter5/xinclude.xml:357(para)
77.
Displaying Level Results
(no translation yet)
Located in chapter5/xinclude.xml:361(title)
1120 of 81 results

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Contributors to this translation: Daniel Schury, Dennis, Dennis Baudys, Florian Greinus, John Doe, Lukas Bögelein, Maik Wagner, Niko K, Torsten Spindler, lopho, lucy do.