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4962549634 of 78723 results
49625.
C front end for LLVM C/C++ compiler
Summary
(no translation yet)
Located in Package: llvm-gcc
49626.
This is the DragonEgg-based version of llvm-gcc.
Description
(no translation yet)
Located in Package: llvm-gcc
49627.
Low-Level Virtual Machine (LLVM), bytecode interpreter
Summary
Machine virtuelle de bas niveau (LLVM), interpréteur de bytecode
Translated and reviewed by Sylvie Gallet
Located in Package: llvm-runtime
49628.
The Low-Level Virtual Machine (LLVM) is a collection of libraries and tools that make it easy to build compilers, optimizers, Just-In-Time code generators, and many other compiler-related programs.
Description
La machine virtuelle bas-niveau (LLVM) est un ensemble de bibliothèques et d'outils qui permettent de facilement construire des compilateurs, optimiseurs, générateurs de code à la volée et beaucoup d'autres programmes relatifs à la compilation.
Translated by Michael Vogt
Reviewed by Pierre Slamich
Located in Package: llvm-runtime Package: llvm-dev Package: llvm Package: libllvm-ocaml-dev
49629.
This is a dependency package providing the default bytecode interpreter.
Description
Ceci est un paquet de dépendances fournissant l'interpréteur de bytecode par défaut.
Translated and reviewed by Pierre Slamich
Located in Package: llvm-runtime
49630.
utilities to read temperature/voltage/fan sensors
Summary
utilitaires pour lire les capteurs de température, tension et ventilateur
Translated by Michael Vogt
Located in Package: lm-sensors
49631.
This package contains programs to help you set up and read data from lm-sensors.
Description
Ce paquet contient des programmes pour vous aider à paramétrer et lire les données de lm-sensors.
Translated by Michael Vogt
Located in Package: lm-sensors
49632.
A game where you build figures out of colored marbles
Summary
Jeu de construction de figures à partir de billes colorées
Translated by Michael Vogt
Located in Package: lmarbles
49633.
The goal of this game is to create a more or less complex figure out of single marbles within a time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move, it will not stop until it hits a wall or another marble.
Description
Le but du jeu est de créer des figures plus ou moins complexes à partir de simples billes, dans le temps imparti pour accéder au niveau supérieur. Simple[nbsp]? Pas si sûr…⋅: lorsqu’une bille se déplace, elle ne s’arrête que lorsqu’elle bute sur un mur ou une autre bille.
Translated by Michael Vogt
Located in Package: lmarbles
49634.
Children's game based on the "memory" card game
Summary
jeu pour enfants basé sur le jeu de cartes «[nbsp]memory[nbsp]»
Translated by Michael Vogt
Located in Package: lmemory
4962549634 of 78723 results

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