|
117.
|
|
|
Height
|
|
|
:src: bpy.types.CameraActuator.height
:src: bpy.types.Area.height
:src: bpy.types.BoidSettings.height
:src: bpy.types.WaveModifier.height
:src: bpy.types.Node.height
:src: bpy.types.CompositorNodeBoxMask.height
:src: bpy.types.CompositorNodeEllipseMask.height
:src: bpy.types.IMAGE_OT_new.height
:src: bpy.types.Region.height
:src: bpy.types.WorldMistSettings.height
:src: scripts/startup/bl_ui/properties_data_camera.py:150
:src: scripts/startup/bl_ui/properties_data_curve.py:399
:src: scripts/startup/bl_ui/properties_game.py:492
:src: scripts/startup/bl_ui/space_view3d_toolbar.py:861
:src: source/blender/nodes/shader/nodes/node_shader_bump.c:40
|
|
|
|
Yükseklik
|
|
Translated and reviewed by
zeugma
|
|
|
|
118.
|
|
|
Min
|
|
|
:src: bpy.types.CameraActuator.min
:src: bpy.types.ConstraintActuator.limit_min
:src: bpy.types.ObjectActuator.force_min_x
:src: bpy.types.ObjectActuator.force_min_y
:src: bpy.types.ObjectActuator.force_min_z
:src: bpy.types.RandomActuator.int_min
:src: bpy.types.RandomActuator.float_min
:src: bpy.types.OBJECT_OT_vertex_warp.min
:src: bpy.types.WM_OT_properties_edit.min
:src: scripts/addons/cycles/ui.py:207
:src: scripts/addons/cycles/ui.py:220
:src: scripts/startup/bl_ui/properties_constraint.py:252
:src: scripts/startup/bl_ui/properties_constraint.py:259
:src: scripts/startup/bl_ui/properties_constraint.py:266
:src: scripts/startup/bl_ui/properties_constraint.py:461
:src: scripts/startup/bl_ui/properties_constraint.py:659
:src: scripts/startup/bl_ui/properties_constraint.py:664
:src: scripts/startup/bl_ui/properties_constraint.py:669
:src: scripts/startup/bl_ui/properties_constraint.py:702
:src: scripts/startup/bl_ui/properties_constraint.py:709
:src: scripts/startup/bl_ui/properties_constraint.py:716
:src: scripts/startup/bl_ui/properties_constraint.py:582
:src: scripts/startup/bl_ui/properties_constraint.py:589
:src: scripts/startup/bl_ui/properties_constraint.py:596
:src: scripts/startup/bl_ui/properties_constraint.py:605
:src: scripts/startup/bl_ui/properties_constraint.py:612
:src: scripts/startup/bl_ui/properties_constraint.py:619
:src: scripts/startup/bl_ui/properties_constraint.py:632
:src: scripts/startup/bl_ui/properties_data_armature.py:266
:src: scripts/startup/bl_ui/properties_data_mesh.py:301
:src: scripts/startup/bl_ui/properties_particle.py:1107
:src: scripts/startup/bl_ui/properties_physics_cloth.py:223
:src: source/blender/editors/animation/fmodifier_ui.c:432
:src: source/blender/editors/space_node/drawnode.c:719
:src: source/blender/editors/space_node/drawnode.c:1345
|
|
|
|
Asg
|
|
Translated by
exedesign
|
|
|
|
119.
|
|
|
Max
|
|
|
:src: bpy.types.CameraActuator.max
:src: bpy.types.ConstraintActuator.limit_max
:src: bpy.types.ObjectActuator.force_max_x
:src: bpy.types.ObjectActuator.force_max_y
:src: bpy.types.ObjectActuator.force_max_z
:src: bpy.types.RandomActuator.int_max
:src: bpy.types.RandomActuator.float_max
:src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
:src: bpy.types.OBJECT_OT_vertex_warp.max
:src: bpy.types.WM_OT_properties_edit.max
:src: scripts/addons/cycles/ui.py:206
:src: scripts/addons/cycles/ui.py:219
:src: scripts/startup/bl_ui/properties_constraint.py:253
:src: scripts/startup/bl_ui/properties_constraint.py:260
:src: scripts/startup/bl_ui/properties_constraint.py:267
:src: scripts/startup/bl_ui/properties_constraint.py:462
:src: scripts/startup/bl_ui/properties_constraint.py:660
:src: scripts/startup/bl_ui/properties_constraint.py:665
:src: scripts/startup/bl_ui/properties_constraint.py:670
:src: scripts/startup/bl_ui/properties_constraint.py:703
:src: scripts/startup/bl_ui/properties_constraint.py:710
:src: scripts/startup/bl_ui/properties_constraint.py:717
:src: scripts/startup/bl_ui/properties_constraint.py:583
:src: scripts/startup/bl_ui/properties_constraint.py:590
:src: scripts/startup/bl_ui/properties_constraint.py:597
:src: scripts/startup/bl_ui/properties_constraint.py:606
:src: scripts/startup/bl_ui/properties_constraint.py:613
:src: scripts/startup/bl_ui/properties_constraint.py:620
:src: scripts/startup/bl_ui/properties_constraint.py:635
:src: scripts/startup/bl_ui/properties_data_armature.py:267
:src: scripts/startup/bl_ui/properties_data_mesh.py:302
:src: scripts/startup/bl_ui/properties_game.py:640
:src: scripts/startup/bl_ui/properties_game.py:646
:src: scripts/startup/bl_ui/properties_game.py:671
:src: scripts/startup/bl_ui/properties_particle.py:1037
:src: scripts/startup/bl_ui/properties_particle.py:1108
:src: scripts/startup/bl_ui/properties_physics_cloth.py:186
:src: scripts/startup/bl_ui/properties_physics_cloth.py:191
:src: scripts/startup/bl_ui/properties_physics_cloth.py:224
:src: source/blender/editors/animation/fmodifier_ui.c:433
:src: source/blender/editors/space_node/drawnode.c:725
:src: source/blender/editors/space_node/drawnode.c:1346
|
|
|
|
Azm
|
|
Translated by
exedesign
|
|
|
|
120.
|
|
|
Damping
|
|
|
:src: bpy.types.CameraActuator.damping
:src: bpy.types.ConstraintActuator.damping
:src: bpy.types.ConstraintActuator.fh_damping
:src: bpy.types.CollisionSettings.damping
:src: bpy.types.DynamicPaintSurface.wave_damping
:src: bpy.types.GameObjectSettings.damping
:src: bpy.types.MaterialPhysics.fh_damping
:src: bpy.types.OceanModifier.damping
:src: scripts/startup/bl_ui/properties_data_modifier.py:943
:src: scripts/startup/bl_ui/properties_physics_common.py:259
:src: scripts/startup/bl_ui/properties_physics_softbody.py:112
|
|
|
|
Sönümlenme
|
|
Translated and reviewed by
ymiroglu
|
|
|
|
121.
|
|
|
Strength of the constraint that drives the camera behind the target
|
|
|
:src: bpy.types.CameraActuator.damping
|
|
|
|
(no translation yet)
|
|
|
|
122.
|
|
|
Axis
|
|
|
:src: bpy.types.CameraActuator.axis
:src: bpy.types.SteeringActuator.facing_axis
:src: bpy.types.FieldSettings.guide_kink_axis
:src: bpy.types.ParticleSettings.draw_method:'AXIS'
:src: bpy.types.ParticleSettings.kink_axis
:src: bpy.types.MeshStatVis.overhang_axis
:src: bpy.types.ParticleInstanceModifier.axis
:src: bpy.types.ScrewModifier.axis
:src: bpy.types.CompositorNodeFlip.axis
:src: bpy.types.CompositorNodeSplitViewer.axis
:src: bpy.types.ShaderNodeTangent.axis
:src: bpy.types.ARMATURE_OT_autoside_names.type
:src: bpy.types.CLIP_OT_set_axis.axis
:src: bpy.types.CURVE_OT_spin.axis
:src: bpy.types.LATTICE_OT_select_mirror.axis
:src: bpy.types.MESH_OT_screw.axis
:src: bpy.types.MESH_OT_select_axis.axis
:src: bpy.types.MESH_OT_spin.axis
:src: bpy.types.POSE_OT_autoside_names.axis
:src: bpy.types.TRANSFORM_OT_rotate.axis
:src: bpy.types.TRANSFORM_OT_transform.axis
:src: bpy.types.UV_OT_align.axis
:src: bpy.types.JoystickSensor.event_type:'AXIS'
:src: bpy.types.RadarSensor.axis
:src: bpy.types.RaySensor.axis
:src: scripts/startup/bl_ui/properties_object.py:216
:src: scripts/startup/bl_ui/properties_object.py:301
:src: scripts/startup/bl_ui/space_view3d.py:3075
:src: source/blender/nodes/texture/nodes/node_texture_rotate.c:40
|
|
|
|
Eksen
|
|
Translated by
Angel Spy
|
|
Reviewed by
zeugma
|
|
|
|
123.
|
|
|
Axis the Camera will try to get behind
|
|
|
:src: bpy.types.CameraActuator.axis
|
|
|
|
(no translation yet)
|
|
|
|
124.
|
|
|
+X
|
|
|
:src: bpy.types.CameraActuator.axis:'POS_X'
:src: bpy.types.ShrinkwrapConstraint.project_axis:'POS_X'
:src: bpy.types.Object.track_axis:'POS_X'
:src: bpy.types.MeshStatVis.overhang_axis:'POS_X'
:src: bpy.types.MeshCacheModifier.forward_axis:'POS_X'
:src: bpy.types.MeshCacheModifier.up_axis:'POS_X'
|
|
|
|
(no translation yet)
|
|
|
|
125.
|
|
|
Camera tries to get behind the X axis
|
|
|
:src: bpy.types.CameraActuator.axis:'POS_X'
|
|
|
|
Kamera X ekseninin arkasına geçmeye çalışıyor
|
|
Translated by
Angel Spy
|
|
Reviewed by
kuzey
|
|
|
|
126.
|
|
|
+Y
|
|
|
:src: bpy.types.CameraActuator.axis:'POS_Y'
:src: bpy.types.ShrinkwrapConstraint.project_axis:'POS_Y'
:src: bpy.types.Object.track_axis:'POS_Y'
:src: bpy.types.MeshStatVis.overhang_axis:'POS_Y'
:src: bpy.types.MeshCacheModifier.forward_axis:'POS_Y'
:src: bpy.types.MeshCacheModifier.up_axis:'POS_Y'
|
|
|
|
(no translation yet)
|
|
|