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62546263 of 20060 results
6254.
Deconstruct the mesh instead of building it
:src: bpy.types.BuildModifier.use_reverse
(no translation yet)
6255.
Randomize
:src: bpy.types.BuildModifier.use_random_order
:src: bpy.types.MESH_OT_sort_elements.type:'RANDOMIZE'
Slumpa
Translated by sedeki
Reviewed by Phoenix
6256.
Randomize the faces or edges during build
:src: bpy.types.BuildModifier.use_random_order
(no translation yet)
6257.
Seed for random if used
:src: bpy.types.BuildModifier.seed
(no translation yet)
6258.
Cast Modifier
:src: bpy.types.CastModifier
(no translation yet)
6259.
Modifier to cast to other shapes
:src: bpy.types.CastModifier
(no translation yet)
6260.
Cast Type
:src: bpy.types.CastModifier.cast_type
(no translation yet)
6261.
Target object shape
:src: bpy.types.CastModifier.cast_type
(no translation yet)
6262.
Cuboid
:src: bpy.types.CastModifier.cast_type:'CUBOID'
(no translation yet)
6263.
Control object: if available, its location determines the center of the effect
:src: bpy.types.CastModifier.object
(no translation yet)
62546263 of 20060 results

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Contributors to this translation: Arru, Casper Nilsson, Dalai Quintanilha Felinto, Daniel Nylander, FrontSlash, Jonatan Nyberg, Kenneth Styrberg, Kristoffer Grundström, Linus Mannervik, Magnus Malmsten, Phoenix, Rikard Edgren, jesterKing, sedeki, sten.