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175.
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Force distance of object to point of impact of ray
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:src: bpy.types.ConstraintActuator.use_force_distance
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(no translation yet)
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176.
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Set ray along object's axis or global axis
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:src: bpy.types.ConstraintActuator.use_local
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(no translation yet)
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177.
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N
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:src: bpy.types.ConstraintActuator.use_normal
:src: bpy.types.ConstraintActuator.use_fh_normal
:src: bpy.types.SteeringActuator.normal_up
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N
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Translated by
Dalai Quintanilha Felinto
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178.
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Set object axis along (local axis) or parallel (global axis) to the normal at hit position
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:src: bpy.types.ConstraintActuator.use_normal
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(no translation yet)
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179.
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PER
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:src: bpy.types.ConstraintActuator.use_persistent
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PER
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Translated by
Geuntak Jeong
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180.
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Persistent actuator: stays active even if ray does not reach target
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:src: bpy.types.ConstraintActuator.use_persistent
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(no translation yet)
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181.
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M/P
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:src: bpy.types.ConstraintActuator.use_material_detect
:src: bpy.types.CollisionSensor.use_material
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M/P
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Translated by
jesterKing
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182.
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Detect material instead of property
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:src: bpy.types.ConstraintActuator.use_material_detect
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속성 대신에 매테리얼을 감지
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Translated by
Geuntak Jeong
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183.
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Rot Fh
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:src: bpy.types.ConstraintActuator.use_fh_paralel_axis
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회전 fh
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Translated by
Geuntak Jeong
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184.
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Keep object axis parallel to normal
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:src: bpy.types.ConstraintActuator.use_fh_paralel_axis
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노멀로 오브젝트 축과 평행 유지
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Translated by
Geuntak Jeong
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