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1645616465 of 20060 results
16456.
Generate Image Mipmaps on the GPU
:src: bpy.types.UserPreferencesSystem.use_gpu_mipmap
(no translation yet)
16457.
Image Draw Method
:src: bpy.types.UserPreferencesSystem.image_draw_method
(no translation yet)
16458.
Method used for displaying images on the screen
:src: bpy.types.UserPreferencesSystem.image_draw_method
(no translation yet)
16459.
2D Texture
:src: bpy.types.UserPreferencesSystem.image_draw_method:'2DTEXTURE'
(no translation yet)
16460.
Use CPU for display transform and draw image with 2D texture
:src: bpy.types.UserPreferencesSystem.image_draw_method:'2DTEXTURE'
(no translation yet)
16461.
Use GLSL shaders for display transform and draw image with 2D texture
:src: bpy.types.UserPreferencesSystem.image_draw_method:'GLSL'
(no translation yet)
16462.
DrawPixels
:src: bpy.types.UserPreferencesSystem.image_draw_method:'DRAWPIXELS'
(no translation yet)
16463.
Use CPU for display transform and draw image using DrawPixels
:src: bpy.types.UserPreferencesSystem.image_draw_method:'DRAWPIXELS'
(no translation yet)
16464.
VBOs
:src: bpy.types.UserPreferencesSystem.use_vertex_buffer_objects
VBOs
Translated by shizu
16465.
Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering
:src: bpy.types.UserPreferencesSystem.use_vertex_buffer_objects
ビューポートのレンダリングに、頂点バッファーオブジェクト:VBOs を使用します (サポートされていない場合は、頂点配列を使用)
Translated by jesterKing
1645616465 of 20060 results

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Contributors to this translation: Frigg, Kenichi Ito, Knagi, Nazo, Shushi Kurose, chatlan, gamact, jesterKing, minatsu, non, nori, shizu, unarist, xiaoxiangquan.