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1120 of 15017 results
74.
Blendin
:src: bpy.types.ActionActuator.frame_blend_in
(no translation yet)
77.
Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)
:src: bpy.types.ActionActuator.priority
(no translation yet)
79.
The animation layer to play the action on
:src: bpy.types.ActionActuator.layer
(no translation yet)
80.
Layer Weight
:src: bpy.types.ActionActuator.layer_weight
:src: bpy.types.ShaderNodeLayerWeight
(no translation yet)
81.
How much of the previous layer to blend into this one
:src: bpy.types.ActionActuator.layer_weight
(no translation yet)
82.
Frame Property
:src: bpy.types.ActionActuator.frame_property
(no translation yet)
83.
Assign the action's current frame number to this property
:src: bpy.types.ActionActuator.frame_property
(no translation yet)
85.
Action is added to the current loc/rot/scale in global or local coordinate according to Local flag
:src: bpy.types.ActionActuator.use_additive
(no translation yet)
87.
Apply Action as a global or local force depending on the local option (dynamic objects only)
:src: bpy.types.ActionActuator.use_force
(no translation yet)
89.
Let the Action act in local coordinates, used in Force and Add mode
:src: bpy.types.ActionActuator.use_local
(no translation yet)
1120 of 15017 results

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Contributors to this translation: Frigg, Kenichi Ito, Knagi, Nazo, Shushi Kurose, chatlan, gamact, jesterKing, minatsu, non, nori, shizu, unarist, xiaoxiangquan.