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15493.
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Use this texture as a blending value on the next texture
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:src: bpy.types.TextureSlot.use_stencil
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Usa questa texture come valore di sfumatura sulla texture successiva
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Translated by
jesterKing
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15494.
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Negate
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:src: bpy.types.TextureSlot.invert
:src: scripts/startup/bl_ui/properties_render_layer.py:101
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Nega
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Translated by
jesterKing
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15495.
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Invert the values of the texture to reverse its effect
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:src: bpy.types.TextureSlot.invert
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Inverte i valori della texture per invertire il suo effetto
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Translated by
jesterKing
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15496.
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RGB to Intensity
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:src: bpy.types.TextureSlot.use_rgb_to_intensity
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RGB a Intensità
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Translated by
jesterKing
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15497.
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Convert texture RGB values to intensity (gray) values
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:src: bpy.types.TextureSlot.use_rgb_to_intensity
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Converte i valori RGB della texture in valori d'intensità (grigio)
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Translated by
jesterKing
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15498.
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Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard
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:src: bpy.types.TextureSlot.default_value
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Valore usatp per Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard
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Translated by
jesterKing
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15499.
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Output Node
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:src: bpy.types.TextureSlot.output_node
:src: bpy.types.ThemeNodeEditor.output_node
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Nodo Uscita
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Translated by
jesterKing
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15500.
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Which output node to use, for node-based textures
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:src: bpy.types.TextureSlot.output_node
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(no translation yet)
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15501.
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Brush Texture Slot
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:src: bpy.types.BrushTextureSlot
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(no translation yet)
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15502.
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Texture slot for textures in a Brush datablock
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:src: bpy.types.BrushTextureSlot
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(no translation yet)
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