Translations by Emanuel Brega
Emanuel Brega has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.
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Paint on all faces inside brush
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2006-05-30 |
Pinta en todas las caras dentro de la brocha
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Adjusts active object's texture space automatically when transforming object
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2006-05-29 |
Ajusta el espacio de textura del objeto activo automaticamente cuando transforma el objeto
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Displays vertex normals as lines
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2006-05-29 |
Muestra las normales de vértice como lineas
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All Edges
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2006-05-29 |
Todos los lados
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Displays creases created for subsurf weighting
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2006-05-29 |
Muetra los pliegues creados para pesar subsuperficies
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Displays UV unwrapping seams
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2006-05-29 |
Muestra costuras UV desempaquetadas
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Displays face normals as lines
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2006-05-29 |
Muestra las normales de cara como lineas
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To Sphere
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2006-05-29 |
A esfera
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~ |
Make Regular
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2006-05-29 |
Hacer regular
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Title Safe
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2006-05-26 |
Título seguro
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41. |
Armature
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2006-05-29 |
Armadura
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320. |
Assign
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2006-05-29 |
Asignar
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655. |
Hide
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2006-05-26 |
Ocultar
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1362. |
Lock X Rot
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2006-05-29 |
Bloquear Rot X
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1364. |
Lock Y Rot
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2006-05-29 |
Bloquear Rot Y
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1366. |
Lock Z Rot
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2006-05-29 |
Bloquear Rot z
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1406. |
Limit X
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2006-05-29 |
Limitar X
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2006-05-29 |
Limite X
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1407. |
Limit Y
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2006-05-29 |
Limitar Y
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1408. |
Limit Z
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2006-05-29 |
Limitar Z
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1462. |
Hinge
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2006-05-29 |
Bisagra
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1853. |
Smooth
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2006-05-29 |
Suavizar
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2161. |
Envelope
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2006-05-29 |
Sobre
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2165. |
Noise
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2006-05-29 |
Interferencia
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2918. |
Rest Position
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2006-05-29 |
Posición Descanso
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2925. |
B-Bone
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2006-05-29 |
C-Huesos
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2945. |
Draw Axes
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2006-05-29 |
Dibuja ejes
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2946. |
Draw bone axes
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2006-05-29 |
Dibuja ejes de los huesos
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2947. |
Draw Names
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2006-05-29 |
Dibuja nombres
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2948. |
Draw bone names
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2006-05-29 |
Dibuja nombres de los huesos
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3218. |
Draw Normals
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2006-05-29 |
Dibujar Normales
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3232. |
Extrude
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2006-05-29 |
Extruir
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3235. |
Bevel depth when not using a bevel object
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2006-05-26 |
Profundidad del biselado cuando no esta usando un objeto biselado
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3296. |
Justify
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2006-05-26 |
Justificado
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3748. |
Only draw, and take into account, the outer vertices
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2006-05-29 |
Solo dibujar y tomar en cuenta los vértices mas externos
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3998. |
Auto Smooth
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2006-05-26 |
Suavizado Automático
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4006. |
Draw Edges
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2006-05-29 |
Dibujar Lados
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4008. |
Draw Faces
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2006-05-29 |
Dibujar Caras
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4015. |
Draw Creases
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2006-05-29 |
Dibujar pliegues
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4019. |
Draw Seams
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2006-05-29 |
Dibujar Costuras
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4029. |
Edge Length
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2006-05-29 |
Longitud del lado
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4035. |
Face Area
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2006-05-29 |
Area de Cara
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4069. |
Polygonization resolution in rendering
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2006-05-26 |
Resolución de poligonización en el renderizado
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4243. |
Vertex Groups
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2006-05-29 |
Grupos de Vértices
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4330. |
X-Ray
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2006-05-29 |
Rayos X
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5972. |
Normals
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2006-05-30 |
Normales
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6137. |
Screw
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2006-05-29 |
Atornillar
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6451. |
Skip drawing/rendering of interior subdivided edges
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2006-05-26 |
Saltear dibujado/renderizado de los lados interiores subdividos
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6453. |
Use subsurf to subdivide UVs
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2006-05-26 |
Usa la subsuperficie para subdividir UVs
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6637. |
Flip Normals
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2006-05-29 |
Doblar Normales
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