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74.
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Blendin
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:src: bpy.types.ActionActuator.frame_blend_in
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(no translation yet)
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77.
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Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)
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:src: bpy.types.ActionActuator.priority
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(no translation yet)
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79.
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The animation layer to play the action on
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:src: bpy.types.ActionActuator.layer
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(no translation yet)
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80.
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Layer Weight
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:src: bpy.types.ActionActuator.layer_weight
:src: bpy.types.ShaderNodeLayerWeight
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(no translation yet)
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81.
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How much of the previous layer to blend into this one
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:src: bpy.types.ActionActuator.layer_weight
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(no translation yet)
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82.
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Frame Property
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:src: bpy.types.ActionActuator.frame_property
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(no translation yet)
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83.
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Assign the action's current frame number to this property
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:src: bpy.types.ActionActuator.frame_property
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(no translation yet)
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85.
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Action is added to the current loc/rot/scale in global or local coordinate according to Local flag
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:src: bpy.types.ActionActuator.use_additive
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(no translation yet)
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87.
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Apply Action as a global or local force depending on the local option (dynamic objects only)
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:src: bpy.types.ActionActuator.use_force
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(no translation yet)
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89.
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Let the Action act in local coordinates, used in Force and Add mode
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:src: bpy.types.ActionActuator.use_local
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(no translation yet)
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