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553562 of 898 results
553.
If available use compression for textures converted from images
Kadar je na voljo, uporabljaj stiskanje za teksture pretvorjene iz slik
Translated and reviewed by Dražen Matešić
Located in ../plugins/opengl/opengl.xml.in.h:13
554.
Framebuffer object
Predmet medpomnilnika zaslona
Translated by Miha Gašperšič
Reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:14
555.
Render all frames indirectly using framebuffer objects (GL_EXT_framebuffer_object), if supported by the driver. Pros: Might be faster than the default buffer swapping method in some cases. Cons: This will come at the cost of (1) usually reduced graphics benchmark performance; (2) increased GPU resource consumption; and (3) possibly higher visible lag. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.
Izriše vse okvirje posredno z uporabo predmetov slikovnega medpomnilnika (GL_EXT_framebuffer_object), če to gonilnik podpira. Prednosti: v nekaterih primerih je to morda hitrejše kot privzeti načini zamenjave medpomnilnika. Slabosti: to vas bo stalo (1) običajno počasnejše hitrosti v programih za merjenje hitrosti, (2) povečane porabe CPE in morda (3) bolj vidne zakasnitve. Ta zmožnost je vedno vklopljena na izgradnjah OpenGL|ES kot je ARM.
Translated and reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:15
556.
Vertex buffer object
Točkovno varovalni objekt
Translated and reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:16
557.
Render all graphics primitives using vertex buffer objects (GL_ARB_vertex_buffer_object), if supported by the driver. Pros: This provides higher graphics performance for some drivers. Cons: This is a new feature and may cause graphical problems. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.
Izriše vse grafične predmete s predmeti predpomnilnika vertex (GL_ARB_vertex_buffer_object), če to gonilnik podpira. Prednosti: to zagotavlja boljšo grafično zmogljivost za nekatere gonilnike. Slabosti: to je nova zmožnost, ki lahko povzroči grafične težave. Ta zmožnost je vedno vklopljena v gradnjah OpenGL|ES kot je ARM.
Translated and reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:17
558.
Always use buffer swapping
Vedno uporabi medpomnilnik zamenjave
Translated by Miha Gašperšič
Reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:18
559.
Use glXSwapBuffers to display every frame. This eliminates visible tearing with most drivers and dramatically improves visual smoothness. Automatically enabled when framebuffer_object is on.
Za prikaz vsake sličice uporabi glXSwapBuffers. To odstrani vidno trganje za večino gonilnikov in dratamtično izboljša vidno gladkost. Samodejno omogočeno, ko je framebuffer_object omogočen.
Translated and reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:19
560.
Unredirect Driver Blacklist
Odpreusmeri črni seznam gonilnikov
Translated by Damir Jerovšek
Reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:20
561.
If non-empty, specifies a POSIX (extended) regular expression to match against the OpenGL driver strings (newline separated): "GL_VENDOR\nGL_RENDERER\nGL_VERSION". If the regular expression matches a substring of that concatenation then no windows will ever be unredirected while using that particular graphics driver.
Če ni prazno, določi logični izraz POSIX (razširjen) za ujemanje z nizi gonilnika OpenGL (ločeno z znaki za novo vrstico): "GL_VENDOR\nGL_RENDERER\nGL_VERSION". Če se logični izraz ujema s podnizom te združitve, ne bo nobeno okno nikdar odpreusmerjeno, kadar se uporablja posebni grafični gonilnik.
Translated by Damir Jerovšek
Reviewed by Andrej Znidarsic
Located in ../plugins/opengl/opengl.xml.in.h:21
562.
X11 Sync Objects
Predmeti za usklajevanje X11
Translated by Peter Klofutar
Reviewed by Dražen Matešić
Located in ../plugins/opengl/opengl.xml.in.h:22
553562 of 898 results

This translation is managed by Ubuntu Slovenian Quality Assurance, assigned by Ubuntu Translators.

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Contributors to this translation: Andrej Znidarsic, Bernard Banko, Damir Jerovšek, Dan Quade, Dražen Matešić, Janez Krek, Ketrin, Martin Srebotnjak, Miha Gašperšič, Olaf Olason, Peter Klofutar, Primoz Princic, Sasa Batistic, Simon Vidmar, benjamin povirk.