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52.
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When this is set the glyph cache will always use a separate texture for its atlas. Otherwise it will try to share the atlas with images.
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:126
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54.
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Disable texturing any primitives
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:132
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63.
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Disable non-power-of-two textures
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:156
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64.
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Makes Cogl think that the GL driver doesn't support NPOT textures so that it will create sliced textures or textures with waste instead.
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:157
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65.
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Disable software clipping
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:162
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66.
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Disables Cogl's attempts to clip some rectangles in software.
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:163
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76.
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Disable optimization for reading 1px for simple scenes of opaque rectangles
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:188
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77.
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Trace clipping
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:193
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78.
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Logs information about how Cogl is implementing clipping
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:194
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79.
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Trace performance concerns
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(no translation yet)
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Located in
cogl/cogl-debug-options.h:198
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