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52.
When this is set the glyph cache will always use a separate texture for its atlas. Otherwise it will try to share the atlas with images.
(no translation yet)
Located in cogl/cogl-debug-options.h:126
54.
Disable texturing any primitives
(no translation yet)
Located in cogl/cogl-debug-options.h:132
63.
Disable non-power-of-two textures
(no translation yet)
Located in cogl/cogl-debug-options.h:156
64.
Makes Cogl think that the GL driver doesn't support NPOT textures so that it will create sliced textures or textures with waste instead.
(no translation yet)
Located in cogl/cogl-debug-options.h:157
65.
Disable software clipping
(no translation yet)
Located in cogl/cogl-debug-options.h:162
66.
Disables Cogl's attempts to clip some rectangles in software.
(no translation yet)
Located in cogl/cogl-debug-options.h:163
76.
Disable optimization for reading 1px for simple scenes of opaque rectangles
(no translation yet)
Located in cogl/cogl-debug-options.h:188
77.
Trace clipping
(no translation yet)
Located in cogl/cogl-debug-options.h:193
78.
Logs information about how Cogl is implementing clipping
(no translation yet)
Located in cogl/cogl-debug-options.h:194
79.
Trace performance concerns
(no translation yet)
Located in cogl/cogl-debug-options.h:198
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Contributors to this translation: Gheyret T.Kenji.