Translations by Anthony Harrington

Anthony Harrington has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

150 of 2030 results
1.
Creative Commons Attribution-ShareAlike 3.0 Unported License
2012-10-11
Creative Commons Attribution-ShareAlike 3.0 Unported Licence
2.
This work is licensed under a <_:link-1/>.
2012-10-11
This work is licensed under a <_:link-1/>.
3.
translator-credits
2017-09-26
Launchpad Contributions: Andi Chandler https://launchpad.net/~bing Anthony Harrington https://launchpad.net/~untaintableangel Chris Woollard https://launchpad.net/~cwoollard Gunnar Hjalmarsson https://launchpad.net/~gunnarhj Jeremy Bicha https://launchpad.net/~jbicha Robert Readman https://launchpad.net/~robert-readman Sid Roberts https://launchpad.net/~sidroberts Stephan Woidowski https://launchpad.net/~swoidowski Vibhav Pant https://launchpad.net/~vibhavp Vilson Gjeci https://launchpad.net/~vilsongjeci
2017-03-31
Launchpad Contributions: Andi Chandler https://launchpad.net/~bing Anthony Harrington 😁 https://launchpad.net/~untaintableangel Chris Woollard https://launchpad.net/~cwoollard Gunnar Hjalmarsson https://launchpad.net/~gunnarhj Jeremy Bicha https://launchpad.net/~jbicha Robert Readman https://launchpad.net/~robert-readman Sid Roberts https://launchpad.net/~sidroberts Stephan Woidowski https://launchpad.net/~swoidowski Vibhav Pant https://launchpad.net/~vibhavp Vilson Gjeci https://launchpad.net/~vilsongjeci
2017-03-16
Launchpad Contributions: Andi Chandler https://launchpad.net/~bing Anthony Harrington 😁 https://launchpad.net/~untaintableangel Chris Woollard https://launchpad.net/~cwoollard Gunnar Hjalmarsson https://launchpad.net/~gunnarhj Jeremy Bicha https://launchpad.net/~jbicha Robert Readman https://launchpad.net/~robert-readman Sid Roberts https://launchpad.net/~sidroberts Vibhav Pant https://launchpad.net/~vibhavp Vilson Gjeci https://launchpad.net/~vilsongjeci
2014-02-14
Launchpad Contributions: Andi Chandler https://launchpad.net/~bing Anthony Harrington https://launchpad.net/~untaintableangel Chris Woollard https://launchpad.net/~cwoollard Jeremy Bicha https://launchpad.net/~jbicha Robert Readman https://launchpad.net/~robert-readman Sid Roberts https://launchpad.net/~sidroberts Vibhav Pant https://launchpad.net/~vibhavp
8.
Turn on <em>bounce keys</em> to ignore key presses that are rapidly repeated. For example, if you have hand tremors which cause you to press a key multiple times when you only want to press it once, you should turn on bounce keys.
2012-02-24
Turn on <em>bounce keys</em> to ignore key presses that are rapidly repeated. For example, if you have hand tremors which cause you to press a key multiple times when you only want to press it once, you should turn on bounce keys.
12.
Switch <gui>Bounce Keys</gui> on.
2011-09-08
Switch <gui>Bounce Keys</gui> on.
13.
Quickly turn bounce keys on and off
2012-10-11
Quickly turn bounce keys on and off
14.
You can turn bounce keys on and off by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>Bounce Keys</gui>.
2012-10-11
You can turn bounce keys on and off by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>Bounce Keys</gui>.
15.
Use the <gui>Acceptance delay</gui> slider to change how long bounce keys waits before it registers another key press after you pressed the key for the first time. Select <gui>Beep when a key is rejected</gui> if you want the computer to make a sound each time it ignores a key press because it happened too soon after the previous key press.
2011-09-08
Use the <gui>Acceptance delay</gui> slider to change how long "Bounce Keys" waits before it registers another key press, after you pressed the key for the first time. Select <gui>Beep when a key is rejected</gui> if you want the computer to make a sound each time it ignores a key press because it happened too soon after the previous key press.
16.
Use the <app>Orca</app> screen reader with a refreshable Braille display.
2011-09-08
Use the <app>Orca</app> screen reader with a refreshable Braille display.
17.
Read screen in Braille
2011-09-08
Read screen in Braille
18.
GNOME provides the <app>Orca</app> screen reader to display the user interface on a refreshable Braille display. Refer to the <link href="help:orca">Orca Help</link> for more information.
2012-10-14
GNOME provides the <app>Orca</app> screen reader to display the user interface on a refreshable Braille display. Refer to the <link href="help:orca">Orca Help</link> for more information.
19.
Make windows and buttons on the screen more (or less) vivid, so they're easier to see.
2011-09-12
Make windows and buttons on the screen more (or less) vivid, so they're easier to see.
20.
Adjust the contrast
2011-09-12
Adjust the contrast
21.
You can adjust the contrast of windows and buttons so that they're easier to see. This is not the same as <link xref="display-dimscreen">changing the brightness of the whole screen</link>; only parts of the <em>user interface</em> will change.
2012-03-29
You can adjust the contrast of windows and buttons so that they're easier to see. This is not the same as <link xref="display-dimscreen">changing the brightness of the whole screen</link>; only parts of the <em>user interface</em> will change.
22.
Open <gui>Universal Access</gui> and select the <gui>Seeing</gui> tab.
2012-10-14
Open <gui>Universal Access</gui> and select the <gui>Seeing</gui> tab.
24.
You can quickly change the contrast by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>High Contrast</gui>.
2012-10-14
You can quickly change the contrast by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>High Contrast</gui>.
26.
Simulate clicking by hovering
2011-09-12
Simulate clicking by hovering
27.
You can click or drag simply by hovering your mouse pointer over a control or object on the screen. This is useful if you find it difficult to move the mouse and click at the same time. This feature is called Hover Click or Dwell Click.
2012-04-03
You can click or drag simply by hovering your mouse pointer over a control or object on the screen. This is useful if you find it difficult to move the mouse and click at the same time. This feature is called Hover Click or Dwell Click.
28.
When Hover Click is enabled, you can move your mouse pointer over a control, let go of the mouse, and then wait for a while before the button will be clicked for you.
2012-04-03
When Hover Click is enabled, you can move your mouse pointer over a control, let go of the mouse, and then wait for a while before the button will be clicked for you.
31.
The <gui>Hover Click</gui> window will open, and will stay above all of your other windows. You can use this to choose what sort of click should happen when you hover. For example, if you select <gui>Secondary Click</gui>, you will right-click when you hover. After you double-click, right-click, or drag, you will be automatically returned to clicking.
2012-04-03
The <gui>Hover Click</gui> window will open, and will stay above all of your other windows. You can use this to choose what sort of click should happen when you hover. For example, if you select <gui>Secondary Click</gui>, you will right-click when you hover. After you double-click, right-click, or drag, you will be automatically returned to clicking.
32.
When you hover your mouse pointer over a button and don't move it, it will gradually change color. When it has fully changed color, the button will be clicked.
2011-09-12
When you hover your mouse pointer over a button and don't move it, it will gradually change colour. When it has fully changed colour, the button will be clicked.
33.
Adjust the <gui>Delay</gui> setting to change how long you have to hold the mouse pointer still before clicking.
2012-04-03
Adjust the <gui>Delay</gui> setting to change how long you have to hold the mouse pointer still before clicking.
34.
You don't need to hold the mouse perfectly still when hovering to click. The pointer is allowed to move a little bit and will still click after a while. If it moves too much, however, the click will not happen.
2012-04-03
You don't need to hold the mouse perfectly still when hovering to click. The pointer is allowed to move a little bit and will still click after a while. If it moves too much, however, the click will not happen.
35.
Adjust the <gui>Motion threshold</gui> setting to change how much the pointer can move and still be considered to be hovering.
2012-04-03
Adjust the <gui>Motion threshold</gui> setting to change how much the pointer can move and still be considered to be hovering.
36.
Use larger fonts to make text easier to read.
2011-09-12
Use larger fonts to make text easier to read.
37.
Change text size on the screen
2011-09-12
Change text size on the screen
40.
You can quickly change the text size by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>Large Text</gui>.
2012-10-14
You can quickly change the text size by clicking the <link xref="a11y-icon">accessibility icon</link> on the top bar and selecting <gui>Large Text</gui>.
41.
In many apps, you can increase the text size at any time by pressing <keyseq><key>Ctrl</key><key>+</key></keyseq>. To reduce the text size, press <keyseq><key>Ctrl</key><key>-</key></keyseq>.
2012-01-08
In many apps, you can increase the text size at any time by pressing <keyseq><key>Ctrl</key><key>+</key></keyseq>. To reduce the text size, press <keyseq><key>Ctrl</key><key>-</key></keyseq>.
42.
Pressing <key>Ctrl</key> can find the mouse pointer.
2012-04-03
Pressing <key>Ctrl</key> can find the mouse pointer.
43.
Quickly locate the pointer
2012-01-08
Quickly locate the pointer
44.
If you have trouble seeing where the mouse pointer is on your screen, you can make it so that simply pressing the <key>Ctrl</key> key will locate your pointer. Once this is set up, pressing <key>Ctrl</key> will cause an animation to appear briefly at the location of your pointer.
2012-01-08
If you have trouble seeing where the mouse pointer is on your screen, you can make it so that simply pressing the <key>Ctrl</key> key will locate your pointer. Once this is set up, pressing <key>Ctrl</key> will cause an animation to appear briefly at the location of your pointer.
45.
Open <gui>Mouse and Touchpad</gui> and select the <gui>Mouse</gui> tab.
2012-01-08
Open <gui>Mouse and Touchpad</gui> and select the <gui>Mouse</gui> tab.
46.
Select <gui>Show position of pointer when the Control key is pressed</gui>.
2012-04-03
Select <gui>Show position of pointer when the Control key is pressed</gui>.
47.
Your <key>Ctrl</key> keys will now locate the pointer when pressed.
2012-01-08
Your <key>Ctrl</key> keys will now locate the pointer when pressed.
48.
<link xref="a11y#vision">Seeing</link>, <link xref="a11y#sound">hearing</link>, <link xref="a11y#mobility">mobility</link>, <link xref="a11y-braille">braille</link>…
2012-10-14
<link xref="a11y#vision">Seeing</link>, <link xref="a11y#sound">hearing</link>, <link xref="a11y#mobility">mobility</link>, <link xref="a11y-braille">braille</link>…
49.
Universal access
2012-01-08
Universal access
50.
The Unity desktop includes assistive technologies to support users with various impairments and special needs, and to interact with common assistive devices. Many accessibility features can be accessed from the <gui>Universal Access</gui> section of <gui>System Settings</gui>.
2012-10-14
The Unity desktop includes assistive technologies to support users with various impairments and special needs, and to interact with common assistive devices. Many accessibility features can be accessed from the <gui>Universal Access</gui> section of <gui>System Settings</gui>.
51.
The GNOME desktop includes assistive technologies to support users with various impairments and special needs, and to interact with common assistive devices. Many accessibility features can be accessed from the accessibility menu in the top bar.
2012-10-14
The GNOME desktop includes assistive technologies to support users with various impairments and special needs, and to interact with common assistive devices. Many accessibility features can be accessed from the accessibility menu in the top bar.
52.
Visual impairments
2012-01-08
Visual impairments
53.
Blindness
2012-01-08
Blindness
54.
Low vision
2012-01-08
Low vision
55.
Color-blindness
2012-01-08
Colour-blindness
56.
Other topics
2012-01-08
Other topics
57.
Hearing impairments
2012-01-08
Hearing impairments
58.
Mobility impairments
2012-01-08
Mobility impairments
59.
Mouse movement
2012-01-08
Mouse movement
60.
Clicking and dragging
2012-01-08
Clicking and dragging