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81.
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An Introduction To Blender
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:403(title)
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82.
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<application>Blender</application> is a 3D graphics application, released under the <trademark>GNU</trademark> General Public License. <application>Blender</application> provides a broad spectrum of modeling, texturing, lighting, animation, and video post-processing functionality in one package. Install <application>Blender</application> from the <application>Muon</application> package manager, which can be started by going to <menuchoice><guimenu>Kickoff Application Launcher</guimenu><guisubmenu>Computer</guisubmenu><guimenuitem>Muon Software Center</guimenuitem></menuchoice>.
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:415(para)
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83.
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Blender Basics
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:413(title)
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84.
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<application>Blender</application> is a powerful application that can be used to perform advanced and complex tasks, such as video editing, 3D modeling and animation. This guide is an introduction to the <application>Blender</application> interface, and also covers basic functions like exporting and importing an image.
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:414(para)
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85.
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Open <application>Blender</application> by going to <menuchoice><guimenu>Kickoff Application Launcher</guimenu><guisubmenu>Applications</guisubmenu><guisubmenu>Graphics</guisubmenu><guimenuitem>3D Modeller (Blender)</guimenuitem></menuchoice>
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:437(para)
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86.
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Blender Window
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:431(title)
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87.
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<application>Blender</application>'s splash screen will appear, followed by a window similar to the one below: <placeholder-1/>
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:427(para)
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88.
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The center of the screen is the main view for creating and viewing <acronym>3D</acronym> models. The bottom portion of the screen is the <interface>Panel</interface>, which has controls to modify mesh models.
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:454(para)
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89.
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Rotating View
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:456(title)
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90.
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There is a square in the center of the main view by default. With the cursor in the main window, the view can be rotated by pressing the <mousebutton>middle</mousebutton> mouse button and dragging the mouse. As the mouse is dragged, the object can be viewed from different angles. Three arrows represent X, Y, and Z axes. <placeholder-1/>
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(no translation yet)
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Located in
docs/graphics/C/graphics.xml:449(para)
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