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11.
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Lou&d:
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i18n: file: colorwidget.ui:143
i18n: ectx: property (text), widget (QLabel, TextLabel6)
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크게(&D):
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Translated by
Shinjo Park
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Reviewed by
Dongwon Kim
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Located in
rc.cpp:29
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12.
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Backgrou&nd:
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i18n: file: colorwidget.ui:159
i18n: ectx: property (text), widget (QLabel, TextLabel8)
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배경(&N):
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Translated by
Shinjo Park
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Located in
rc.cpp:32
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13.
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Silen&t:
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i18n: file: colorwidget.ui:175
i18n: ectx: property (text), widget (QLabel, TextLabel7)
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조용히(&T):
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Translated by
Shinjo Park
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Reviewed by
Dongwon Kim
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Located in
rc.cpp:35
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14.
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Recording level of the microphone input.
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마이크 입력의 녹음 레벨입니다.
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Translated by
Shinjo Park
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Located in
backends/mixer_backend_i18n.cpp:24
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15.
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Controls the volume of the front speakers or all speakers (depending on your soundcard model). If you use a digital output, you might need to also use other controls like ADC or DAC. For headphones, soundcards often supply a Headphone control.
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전면 스피커 및 모든 스피커(사운드카드에 따라 다름)의 음량을 조정합니다. 디지털 출력을 사용한다면 ADC/DAC 같은 추가적인 제어가 필요할 수도 있습니다. 헤드폰의 경우, 사운드 카드에서 헤드폰 제어를 제공합니다.
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Translated by
Shinjo Park
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Located in
backends/mixer_backend_i18n.cpp:25
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16.
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Most media, such as MP3s or Videos, are played back using the PCM channel. As such, the playback volume of such media is controlled by both this and the Master or Headphone channels.
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MP3이나 동영상과 같은 대부분의 미디어는 PCM 채널로 재생됩니다. 따라서 미디어의 재생 음량은 이 채널과 마스터 및 헤드폰 채널 둘 다로 조정됩니다.
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Translated by
Shinjo Park
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Located in
backends/mixer_backend_i18n.cpp:26
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17.
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Controls the headphone volume. Some soundcards include a switch that must be manually activated to enable the headphone output.
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헤드폰 음량을 조정합니다. 일부 사운드카드는 헤드폰 출력을 활성화시키기 위해서 필요한 스위치가 달려 있습니다.
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Translated by
Shinjo Park
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Located in
backends/mixer_backend_i18n.cpp:27
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18.
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---
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---
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Translated by
Shinjo Park
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Located in
backends/mixer_backend_i18n.cpp:28
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19.
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Unknown Application
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알 수 없는 프로그램
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Translated by
Shinjo Park
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Located in
backends/mixer_pulse.cpp:330 backends/mixer_pulse.cpp:389
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20.
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Event Sounds
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이벤트 소리
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Translated by
Shinjo Park
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Located in
backends/mixer_pulse.cpp:437 backends/mixer_pulse.cpp:473
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