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These translations are shared with GNOME Mines trunk series template gnome-mines.

110 of 37 results
3.
GNOME Mines is a puzzle game where you search for hidden mines. Flag the spaces with mines as quickly as possible to make the board a safer place. You win the game when you’ve flagged every mine on the board. Be careful not to trigger one, or the game is over!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:11
4.
You can select the size of the field you want to play on at the start of the game. If you get stuck, you can ask for a hint: there’s a time penalty, but that’s better than hitting a mine!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:17
12.
The title of the tile theme to use.
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:6
15.
Enable automatic placing of flags
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:15
16.
Set to true to automatically flag squares as mined when enough squares are revealed
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:16
18.
Set to false to disable theme-defined transition animations
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:21
19.
Number of columns in a custom game
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:26
20.
Number of rows in a custom game
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:31
21.
The number of mines in a custom game
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:35
22.
Board size
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:40
110 of 37 results

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Contributors to this translation: Elian Myftiu, Vilson Gjeci.