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2.
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Located in manager/actionthread.cpp:805
25.
Set automatic level selection (maximized) for pyramid blending.
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Located in blendingdlg/enfusesettings.cpp:91
27.
Set the number of levels for pyramid blending. A low number trades off quality of results for faster execution time and lower memory usage.
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Located in blendingdlg/enfusesettings.cpp:98
28.
Hard Mask
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Located in blendingdlg/enfusesettings.cpp:102
29.
Force hard blend masks and no averaging on finest scale. This is especially useful for focus stacks with thin and high contrast features, improves sharpness at the expense of increased noise.
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Located in blendingdlg/enfusesettings.cpp:103
31.
Set the exposure contribution for the blending process. Higher values will favor well-exposed pixels.
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Located in blendingdlg/enfusesettings.cpp:113
33.
Increasing this value makes pixels with high saturation contribute more to the final output.
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Located in blendingdlg/enfusesettings.cpp:121
35.
Sets the relative weight of high-contrast pixels. Increasing this weight makes pixels with neighboring differently colored pixels contribute more to the final output. Particularly useful for focus stacks.
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Located in blendingdlg/enfusesettings.cpp:129
36.
Use Color Appearance Modelling
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Located in blendingdlg/enfusesettings.cpp:133
37.
Use Color Appearance Modelling (CIECAM02) to render detailed colors. Your input files should have embedded ICC profiles. If no ICC profile is present, sRGB color space will be used instead. The difference between using this option and default color blending algorithm is very slight, and will be most noticeable when you need to blend areas of different primary colors together.
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:134
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This translation is managed by Ubuntu Traditional Chinese (Taiwan) Translators, assigned by Ubuntu Translators.

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Contributors to this translation: Frank Weng (a.k.a. Franklin), Jonathan Riddell.