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3140 of 74 results
31.
Set the exposure contribution for the blending process. Higher values will favor well-exposed pixels.
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:113
32.
Saturation:
Context:
enfuse settings
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:116
33.
Increasing this value makes pixels with high saturation contribute more to the final output.
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:121
34.
Contrast:
Context:
enfuse settings
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:124
35.
Sets the relative weight of high-contrast pixels. Increasing this weight makes pixels with neighboring differently colored pixels contribute more to the final output. Particularly useful for focus stacks.
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:129
36.
Use Color Appearance Modelling
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:133
37.
Use Color Appearance Modelling (CIECAM02) to render detailed colors. Your input files should have embedded ICC profiles. If no ICC profile is present, sRGB color space will be used instead. The difference between using this option and default color blending algorithm is very slight, and will be most noticeable when you need to blend areas of different primary colors together.
(no translation yet)
Located in blendingdlg/enfusesettings.cpp:134
38.
To Save
(no translation yet)
Located in blendingdlg/enfusestack.cpp:183
39.
Target
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Located in blendingdlg/enfusestack.cpp:184
40.
Inputs
(no translation yet)
Located in blendingdlg/enfusestack.cpp:185
3140 of 74 results

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Contributors to this translation: Jiri Grönroos.