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6.
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Whether moves should be animated or not.
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i18n: file: gui/bovo.kcfg:23
i18n: ectx: label, entry (animation), group (bovo)
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Détermine si les déplacements doivent être animés.
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Translated by
Mickaël Sibelle
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Located in
rc.cpp:14
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7.
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AI engine to use.
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i18n: file: gui/bovo.kcfg:27
i18n: ectx: label, entry (ai), group (bovo)
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Moteur d'IA à utiliser.
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Translated by
Mickaël Sibelle
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Located in
rc.cpp:17
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8.
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KDE Five in a Row Board Game
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Jeu de plateau «[nbsp] Cinq en ligne[nbsp] » pour KDE
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Translated by
Mickaël Sibelle
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Located in
gui/main.cc:30
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9.
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Bovo
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Bovo
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Translated by
Mickaël Sibelle
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Located in
gui/main.cc:35
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10.
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(c) 2002,2007 Aron Boström
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(c) 2002,2007 Aron Boström
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Translated by
Mickaël Sibelle
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Located in
gui/main.cc:37
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11.
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Aron Boström
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Aron Boström
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Translated by
Mickaël Sibelle
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Located in
gui/main.cc:38
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12.
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Author
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Auteur
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Translated by
Mickaël Sibelle
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Located in
gui/main.cc:38
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13.
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Wins: %1
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Victoires[nbsp] : %1
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Translated by
Mickaël Sibelle
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Located in
gui/mainwindow.cc:70 gui/mainwindow.cc:354
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14.
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Losses: %1
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Défaites[nbsp] : %1
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Translated by
Mickaël Sibelle
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Located in
gui/mainwindow.cc:71 gui/mainwindow.cc:251 gui/mainwindow.cc:367
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15.
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&Replay
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&Rejouer
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Translated by
Mickaël Sibelle
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Located in
gui/mainwindow.cc:183
|