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91100 of 105 results
91.
Views can also be changed by pressing the keys in the number keypad. Pressing the "1" key in the number keypad changes the view. Pressing the "7" key returns to the default view.
Vyer kan också ändras genom att använda knapparna i det numeriska tangentbordet. Tryck på "1" för att ändra vyn. Tryck på "7" för att återgå till normalvyn.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:365(para)
92.
Objects are selected by clickin the 'Right Mouse Button', All objects can be selected or deselected by pressing the <keycap>A</keycap> key on the keyboard.
Objekt markeras genom att klicka med höger musknapp. Alla objekt kan markeras eller avmarkeras genom att trycka på <keycap>A</keycap> på tangentbordet.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in graphics/C/graphics.xml:371(para)
93.
Delete the default cube in the main window by pressing the <keycap>X</keycap> key on the keyboard and then pressing <keycap>Enter</keycap>.
Ta bort standardkuben i huvudfönstret genom att trycka på <keycap>X</keyc<p> och sedan <keycap>Enter</keycap>.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:376(para)
94.
Adding a new mesh
Lägg till en ny modell
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in docs/graphics/C/graphics.xml:496(title)
95.
Next, add a new mesh/object in the scene by pressing <keycap>Spacebar</keycap> and selecting <menuchoice><guimenu>Add</guimenu><guisubmenu>Mesh</guisubmenu><guisubmenu>UVSphere</guisubmenu></menuchoice> Choose the default settings in the dialog and press <guibutton>OK</guibutton>. <placeholder-1/>
Lägg sedan till ett nytt objekt i scenen genom att trycka på <keycap>blanksteg</keycap> och välj <menuchoice><guimenu>Lägg till</guimenu><guisubmenu>Objekt</guisubmenu><guisubmenu>UVSfär</guisubmenu></menuchoice>. Välj standardinställningarna i dialogen och tryck <guibutton>Ok</guibutton>. <placeholder-1/>
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:381(para)
96.
To move the new object, first select it (by clicking on it with the Right Mouse Button), and press 'G' on the keyboard. Now drag the mouse in any direction to move the object in that direction. To move the object in a specific direction, press <keycap>G</keycap> followed by the axis of that direction. For example: To move an object in the Z axis, press <keycap>G</keycap> and then <keycap>Z</keycap>.
För att flytta det nya objektet, markera det först (genom att klicka på det med höger musknapp) och tryck <keycap>G</keycap> på tangentbordet. Dra nu musen i valfri riktning för att flytta objektet ditåt. För att flytta objektet i bara en riktning, tryck <keycap>G</keycap> följt av axeln du vill använda. För att flytta ett objekt i Z-axeln, till exempel, tryck <keycap>G</keycap> och sedan <keycap>Z</keycap>.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:395(para)
97.
To rotate the object, press <keycap>R</keycap> and rotate using the mouse. The object can be rotated around a specific axis by pressing <keycap>X</keycap>, <keycap>Y</keycap> or <keycap>Z</keycap> after pressing <keycap>R</keycap>.
För att rotera objektet, tryck <keycap>R</keycap> och rotera med musen. Objektet kan roteras runt en särskild axel genom att trycka <keycap>X</keycap>, <keycap>Y</keycap> eller <keycap>Z</keycap> efter att du tryckt på <keycap>R</keycap>. Precis likadant som med flyttningen.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:404(para)
98.
When all objects have been added, the scene can be rendered by going to <menuchoice><guimenu>Render</guimenu><guisubmenu>Render Current Frame</guisubmenu></menuchoice> or by pressing <keycap>F12</keycap>.
När alla objekt har lagts till kan scenen renderas genom att gå till <menuchoice><guimenu>Rendera</guimenu><guisubmenu>Rendera nuvarande ram</guisubmenu></menuchoice> eller genom att trycka <keycap>F12</keycap>.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:410(para)
99.
Save the finished image by selecting <menuchoice><guimenu>File</guimenu><guisubmenu>Save</guisubmenu></menuchoice>. or press <keycombo><keycap>Ctrl</keycap><keycap>W</keycap></keycombo>. Enter the filename, choose a path and press the <guibutton>OK</guibutton> button.
Spara den resulterande bilden genom att välja <menuchoice><guimenu>Arkiv</guimenu><guisubmenu>Spara</guisubmenu></menuchoice>, eller tryck <keycombo><keycap>Ctrl</keycap><keycap>W</keycap></keycombo>. Skriv in filnamnet, fälj en sökväg, och tryck <guibutton>Ok</guibutton>.
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in ../docs/graphics/C/graphics.xml:416(para)
100.
Blender Tutorials Archive
Blenders guide-arkiv
Translated by Arve Eriksson
Reviewed by Daniel Nylander
Located in docs/graphics/C/graphics.xml:561(ulink)
91100 of 105 results

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Contributors to this translation: Arve Eriksson, Daniel Nylander.