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2.
<p>You can repeat the latest construction simply by pressing the key
'Z'; this comes in very handy if you need to construct a sequence
of objects with the same construction, especially if there is
no shortcut for that construction.</p>
i18n: file: tips:28
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Located in tips.cpp:28
3.
<p>One of the most powerful tools in Kig are the menus that you can
enter by right-clicking on an object, or on some empty space in the
document. You can use them to give objects names, change their colors
and line styles, and lots of other interesting things.</p>
i18n: file: tips:37
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<p>Jedným z najsilnejších nástrojov v Kige sú ponuky, ktoré môžete
vyvolať pravým kliknutím na objekt alebo na voľnú plochu niekde v dokumente.
Pomocou nich môžete objekty pomenúvať, meniť ich farbu a štýl čiar
a robiť iné zaujímavé veci.</p>
Translated and reviewed by kvaso
Located in tips.cpp:36
4.
<p>You can construct new points without using the menu or the toolbar, simply
clicking somewhere on the Kig document with the <em>middle mouse
button</em>.</p>
i18n: file: tips:46
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<p>Nové body môžete zostrojiť aj bez použitia ponuky alebo lišty nástrojov, stačí
kliknúť niekde v dokumente Kigy <em>stredným tlačidlom</em> myši.</p>
Translated and reviewed by kvaso
Located in tips.cpp:44
5.
<p>Kig can open several file formats: its files (<code>.kig</code> files),
<em>KGeo</em> files, <em>KSeg</em> files, and, partially, <em>Dr. Geo</em>
and <em>Cabri&#8482;</em> files.</p>
i18n: file: tips:54
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<p>Kig dokáže otvoriť niekoľko súborových formátov: jej vlastné súbor <code>
.kig</code> súbory), <em>KGeo</em> súbory, <em>KSeg</em> súbory a, čiastočne,
súbory <em>Dr. Geo</em> a <em>Cabri&#8482;</em>.</p>
Translated and reviewed by kvaso
Located in tips.cpp:51
6.
<p>Kig has more than 20 objects and 10 transformations with more than 80
constructions you can use in your documents: open the <em>Objects</em>
menu to see them all.</p>
i18n: file: tips:62
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Located in tips.cpp:58
7.
<p>You can use the selected objects to start the construction of an object
which requires the selected objects as arguments. For example, if you have two
points selected, you can choose <em>Start->Circle by Three Points</em> from the
popup menu to start constructing a circle by three points.</p>
i18n: file: tips:70
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<p>Môžete použiť označené objekty pre vytvorenie objektov
ktoré požadujú označené objekty ako argumenty. Napríklad, ak máte označené dva
body, môžte zvoliť <em>Štart->Kružnica pomocou troch bodov</em> z vyskakovacieho
menu pre vytvorenie kružnice pomocou troch bodov.</p>
Translated and reviewed by kvaso
Located in tips.cpp:65
8.
<p>Kig can extends its object set using external macros. You can find some
interesting macros on the Kig website:
<a href="http://edu.kde.org/kig">http://edu.kde.org/kig</a>.</p>
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Located in tips.cpp:73
9.
<p>If you have more than one object under the mouse, and you want to select any
of them, you can click with the <em>left mouse button</em>, while holding the
<em>Shift</em> key, to get a list of the objects under the mouse cursor which
you can then select from.</p>
i18n: file: tips:87
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<p>Ak máte viac ako jeden objekt pod kurzorom myši, a chcete označiť niektorý z nich,
môžte kliknúť s <em>ľavým tlačítkom myši</em>, za súčasného držania
klávesy <em>Shift</em> a otvorí sa vám zoznam objektov pod kurzorom
z ktorých si následne môžete vybrať</p>
Translated and reviewed by kvaso
Located in tips.cpp:80
10.
<p>When you construct a locus, you can click on it with the <em>right</em> mouse
button and select <em>cartesian equation</em> to see its cartesian equation,
whenever it is an algebraic curve of low degree.</p>
i18n: file: tips:96
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Located in tips.cpp:88
11.
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Translated by Richard Fric
Located in rc.cpp:1
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This translation is managed by Ubuntu Slovak Translators, assigned by Ubuntu Translators.

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Contributors to this translation: Richard Fric, Roman Paholík, Stanislav Visnovsky, kvaso.