|
1.
|
|
|
How many degrees rotates the minute hand of a clock in 2 hours [num] minute?
|
|
|
How many degrees rotates the minute hand of a clock in 2 hours [num] minutes?
|
|
|
|
시계의 분침은 2시간 [num]분 동안 몇도나 회전합니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:29
|
|
2.
|
|
|
John is 46 years old. His son is [difference] year younger than half of John's age. How old is John's son?
|
|
|
John is 46 years old. His son is [difference] years younger than half of John's age. How old is John's son?
|
|
|
|
존은 46살입니다. 존의 아들은 존의 나이 절반보다 [difference]살 만큼 어립니다. 존의 아들은 몇살입니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:33
|
|
3.
|
|
|
John's age is nowadays 2 times his son's age. [ago] year ago, John was [proportion] times older than his son. How old is John's son nowadays?
|
|
|
John's age is nowadays 2 times his son's age. [ago] years ago, John was [proportion] times older than his son. How old is John's son nowadays?
|
|
|
|
존의 나이는 지금 자신의 아들 나이의 2배입니다. [ago]년 전에는 존은 자신의 아들의 [proportion]배 나이였습니다. 지금 존의 아들은 몇살입니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:37
|
|
4.
|
|
|
[ago] year ago, John's age minus [ago] was equal to [proportion] times his son's age minus [ago].
|
|
|
[ago] years ago, John's age minus [ago] was equal to [proportion] times his son's age minus [ago].
|
|
|
|
[ago]년 전에 존의 나이에서 [ago]를 빼면 자신의 아들의 나이에서 [ago]를 뺀 것의 [proportion]배 였습니다.
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:41
|
|
5.
|
|
|
A file is protected by a password formed by a [digits] digit number (ranging from 0 to 9). How many different passwords can you have?
|
|
|
A file is protected by a password formed by a [digits] digits number (ranging from 0 to 9). How many different passwords can you have?
|
|
|
|
파일을 0에서 9까지의 [digits] 자리 숫자로 이루어진 패스워드로 보호합니다. 얼마나 많은 서로 다른 패스워드를 사용할 수 있습니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
FreaxTux
|
|
|
|
Located in
../tools/GameXmlGetString.cs:45
|
|
6.
|
|
|
A file is protected by a password formed by a [digits] digit octal number (ranging from 0 to 7). How many different passwords can you have?
|
|
|
A file is protected by a password formed by a [digits] digits octal number (ranging from 0 to 7). How many different passwords can you have?
|
|
|
|
파일을 0에서 7까지의 [digits] 자리 8진법 숫자로 이루어진 패스워드로 보호합니다. 얼마나 많은 서로 다른 패스워드를 사용할 수 있습니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
FreaxTux
|
|
|
|
Located in
../tools/GameXmlGetString.cs:49
|
|
7.
|
|
|
There is [games] tennis game played simultaneously. How many different forecasts are possible?
|
|
|
There are [games] tennis games played simultaneously. How many different forecasts are possible?
|
|
|
|
동시에 테니스를 [games] 경기 진행합니다. 얼마나 다른 승패 결과의 수가 있습니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:53
|
|
8.
|
|
|
How many matches does it take to determine the winner of a tennis tournament that starts with [players] player?
|
|
|
How many matches does it take to determine the winner of a tennis tournament that starts with [players] players?
|
|
|
|
경기자 [players]명이 참가한 테니스 토너먼트에서 최후 승자를 정하려면 몇 경기를 해야 합니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
FreaxTux
|
|
|
|
Located in
../tools/GameXmlGetString.cs:57
|
|
9.
|
|
|
You have [money] monetary unit in your bank account at 10% compound interest annually. How much money will you have at end of 2 years?
|
|
|
You have [money] monetary units in your bank account at 10% compound interest annually. How much money will you have at end of 2 years?
|
|
|
|
1년에 10% 복리로 은행에 [money] 만큼 예금을 합니다. 2년뒤에는 얼마를 받습니까?
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../tools/GameXmlGetString.cs:61
|
|
10.
|
|
|
A palindromic number remains the same when its digits are reversed (e.g.: 2112).
|
|
|
|
회문(回文) 숫자는 뒤집어서 읽어도 같은 숫자입니다 (예:2112)
|
|
Translated by
Lee, Seong Gu
|
|
Reviewed by
Bundo
|
|
|
|
Located in
../data/games.xml.h:3
|