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6574 of 109 results
65.
Black box principles
Melnās kastes principi
Translated by Maris Nartiss
Located in kbbtutorial.cpp:174
66.
The balls are not visible, but we can shoot laser beams into the box at different entry points and observe if the laser beams leave the box, and if they do, where they come out.<br /><br />The laser beams interact with the balls in various ways.
Bumbas nav redzamas, bet mēs varam iešaut lāzera starus kastē atšķirīgos ieejas punktos un novērot, vai stari atstāj kasti, un, ja atstāj, kur tie iznāk ārā.<br /><br />Lāzera stari mijiedarbojas ar bumbām dažādos veidos.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:174
67.
Please click on the marked laser to shoot a beam into the black box.
Lūdzu, noklikšķini uz iezīmētā lāzera, lai iešautu staru melnajā kastē.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:174
68.
No interaction
Nav mijiedarbības
Translated by Einars Sprugis
Located in kbbtutorial.cpp:179
69.
If a laser beam does not interact with any ball in the black box, it comes out at the point opposite the entry point.<br /><br />Example: Suppose we have 3 balls in the box as shown. They will not affect laser beam "1".<br /><br />As the game progresses, each pair of entry/exit points is marked with a different number.
Ja lāzera staram nav nekādas mijiedarbības ar bumbām kastē, tas iznāk ārā pretējā pusē.<br /><br />Piemērs: pieņemsim, ka kastē ir 3 bumbas, kā parādīts. Tās neietekmēs lāzera staru "1".<br /><br />Spēlei virzoties uz priekšu, katrs ieejas/izejas punktu pāris tiek apzīmēts ar citu skaitli.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:179
70.
Now shoot the marked laser to discover the first kind of interaction.
Tagad izšauj no iezīmētā lāzera, lai atklātu pirmo mijiedarbības veidu.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:179
71.
Hit
Trāpījums
Translated by Maris Nartiss
Located in kbbtutorial.cpp:187
72.
A direct impact on a ball is called a "<b>hit</b>". A beam that hits a ball does <b>not</b> emerge from the black box.<br /><br />Example: The beam might have hit a ball at the position shown, but the exact position of the hit is not certain: There are many other possibilities.
Tieša sadursme ar bumbu tiek saukta par "<b>trāpījumu</b>". Stars, kas trāpa bumbai, vairs <b>neiznāk</b> ārā no melnās kastes. <br /><br />Piemērs: stars varētu būt trāpījis bumbai norādītajā pozīcijā, bet precīza trāpījuma pozīcija nav droši zināma -- pārāk daudz citu iespēju.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:187
73.
Shoot the marked laser to discover the second kind of interaction.
Izšauj no iezīmētā lāzera, lai atklātu otro mijiedarbības veidu.
Translated by Einars Sprugis
Located in kbbtutorial.cpp:187
74.
Simple deflection
Vienkāršā novirze
Translated by Einars Sprugis
Located in kbbtutorial.cpp:193
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This translation is managed by Ubuntu Latvian Translators, assigned by Ubuntu Translators.

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Contributors to this translation: Andris Maziks, Einars Sprugis, Maris Nartiss.