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8089 of 109 results
80.
Reflection
반사
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:208
81.
If the laser beam leaves the black box <b>at the entry point</b>, it has been reflected backward inside the black box.<br /><br />Example: We have placed 2 balls for you in a configuration that would lead to such a reflection.
만약 레이저 빔이 "<b>입구에</b>" 있는 검은 상자에 남겨진 다면 그것은 검은 상자 안에 뒤쪽으로 반사된 것입니다.<br /><br />예: 우리는 그런 반사를 나타낼 수 있는 배열로 두 개의 공을 놓았습니다.
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:208
82.
Shoot the marked laser to see another backward reflection case.
뒤쪽으로 반사하는 다른 경우를 보기 위해 표시된 레이저를 발사하세요.
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:208
83.
Special reflection
특별한 반사
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:215
84.
If a ball is <b>at the edge of the box</b> (with no other ball nearby), a beam which is aimed into the black box directly beside it causes a backward reflection.<br /><br />Example: The configuration shown can cause a backward reflection.
공이 <b>상자의 모서리에</b> 있다면(근처에 다른 공은 없고) 그것 곁에 있는 검은 상자로 겨냥된 빔은 뒤쪽으로 반사합니다.<br /><br />예: 보여진 배열은 뒤쪽으로 반사할 수 있습니다.
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:215
85.
Nearly done. Click on "Next".
거의 끝났습니다. "다음"을 누르세요.
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:215
86.
Marker for "free position"
"빈 위치"를 위한 표시
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:222
87.
We are sure there are no balls in the first 2 columns. If there were any, the beam entering at position "1" would hit a ball or be deflected by a ball in column 2. You can mark a "free position" with a right mouse click (see also keyboard shortcuts).<br /><br />Example: There are 12 markers in the first 2 columns.
우리는 처음 2개의 열에 공이 없다는 것을 확신합니다. 만약 있다면 위치 "1" 입구에 있는 빔은 공에 히트하거나 2열에 있는 공에 의해 굴절될 것입니다. 오른쪽 마우스 클릭으로 "빈 위치"를 표시할 수 있습니다.(키보드 단축키 또한 보세요)<br /><br />예: 처음 2개의 열에 12개의 표시가 있습니다.
Translated and reviewed by bluekyu
Located in kbbtutorial.cpp:222
88.
Click on "Next".
다음을 누르세요.
Translated by bluekyu
Reviewed by Bundo
Located in kbbtutorial.cpp:222 kbbtutorial.cpp:231
89.
Marking balls
공 표시하기
Translated and reviewed by bluekyu
Located in kbbtutorial.cpp:231
8089 of 109 results

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Contributors to this translation: Bundo, Park Shinjo, bluekyu.