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88.
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Click on "Next".
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다음을 누르세요.
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
kbbtutorial.cpp:222 kbbtutorial.cpp:231
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89.
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Marking balls
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공 표시하기
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Translated and reviewed by
bluekyu
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Located in
kbbtutorial.cpp:231
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90.
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When you have worked out where a ball is, please use the left mouse button to mark it. To remove a ball mark, use the left mouse button again. Last tip: If you are not sure about a position, you can use a right click on a ball to mark it as "unsure". (See also keyboard shortcuts.)<br /><br />Example: We marked one position as sure, the other one as unsure.
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공이 있는 위치를 알았을 때 그것을 표시하기 위해 왼쪽 마우스 버튼을 사용하세요. 공 표시를 지우려면 다시 왼쪽 마우스 버튼을 사용하세요. 마지막 팁: 만약 위치에 대해 확신하지 않는 다면 "불확실"과 같이 그것을 표시할 공 위에서 오른쪽 클릭을 사용할 수 있습니다.(키보드 단축키 또한 보세요)<br /><br />예: 우리는 하나의 위치를 확실로서, 다른 하나를 불확실로서 표시했습니다.
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
kbbtutorial.cpp:231
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91.
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Let us play!
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플레이 하세요!
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
kbbtutorial.cpp:238
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92.
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<b>Congratulations!</b> You now know <b>all the rules</b> for KBlackBox.<br /><br /><b>You can start to play.</b> Try to finish this tutorial game by yourself!<br /><br />Tip: We have sent in enough beams to deduce the positions of the 3 balls with certainty. Of course, you can use some more shots if needed.
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<b>축하합니다!</b> 지금 KBlackBox의 모든 규칙을 알게 되었습니다.<br /><br /><b>플레이를 시작할 수 있습니다.</b> 스스로 이 튜토리얼 게임을 마치도록 노력하세요!<br /><br />팁: 우리는 확신이 있는 공 3개의 위치를 추론하기 위해 충분한 빔을 보냈습니다. 물론, 필요하다면 몇가지 더 많은 발사를 할 수 있습니다.
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
kbbtutorial.cpp:238
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93.
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Finish placing the balls and click on "Done!" when you are done!
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공 놓기를 마치고 끝냈을 때 "완료!"를 누르세요.
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
kbbtutorial.cpp:238
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94.
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KBlackBox
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KBlackBox
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Translated by
bluekyu
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Reviewed by
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Located in
main.cpp:45
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95.
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Find the balls hidden in the black box by shooting laser beams!
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레이저 빔을 발사해서 검은 상자 안에 있는 숨은 공들을 찾으세요!
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
main.cpp:45
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96.
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(c) 2007, Nicolas Roffet ![](/@@/translation-newline)
(c) 1999-2000, Robert Cimrman
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represents a line break.
Start a new line in the equivalent position in the translation.
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(c) 2007, Nicolas Roffet ![](/@@/translation-newline)
(c) 1999-2000, Robert Cimrman
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
main.cpp:45
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97.
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Nicolas Roffet
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Nicolas Roffet
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Translated by
bluekyu
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Reviewed by
Bundo
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Located in
main.cpp:46
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