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110 of 252 results
12.
Abstractile
(no translation yet)
Located in hacks/config/abstractile.xml.h:3
27.
Arms
(no translation yet)
Located in hacks/config/anemone.xml.h:2 hacks/config/fuzzyflakes.xml.h:1 hacks/config/hypnowheel.xml.h:4
40.
Withdraw freqency
(no translation yet)
Located in hacks/config/anemone.xml.h:19
42.
Anemotaxis demonstrates a search algorithm designed for locating a source of odor in turbulent atmosphere. The searcher is able to sense the odor and determine local instantaneous wind direction. The goal is to find the source in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004.
(no translation yet)
Located in hacks/config/anemotaxis.xml.h:2
58.
A cellular automaton that is really a two-dimensional Turing machine: as the heads ("ants") walk along the screen, they change pixel values in their path. Then, as they pass over changed pixels, their behavior is influenced. http://en.wikipedia.org/wiki/Langton%27s_ant http://en.wikipedia.org/wiki/Turing_machine Written by David Bagley; 1997.
(no translation yet)
Located in hacks/config/ant.xml.h:2
87.
Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On X11 systems, This program is also a fully-functional VT100 emulator. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
(no translation yet)
Located in hacks/config/apple2.xml.h:7
122.
Uses a simple simple motion model to generate many different display modes. The control points attract each other up to a certain distance, and then begin to repel each other. The attraction/repulsion is proportional to the distance between any two particles, similar to the strong and weak nuclear forces. Written by Jamie Zawinski and John Pezaris; 1992.
(no translation yet)
Located in hacks/config/attraction.xml.h:32
151.
Repeatedly rotates a bitmap by 90 degrees by using logical operations: the bitmap is divided into quadrants, and the quadrants are shifted clockwise. Then the same thing is done again with progressively smaller quadrants, except that all sub-quadrants of a given size are rotated in parallel. As you watch it, the image appears to dissolve into static and then reconstitute itself, but rotated. Written by Jamie Zawinski; 1992.
(no translation yet)
Located in hacks/config/blitspin.xml.h:9
163.
This bouncing ball is a clone of the first graphics demo for the Amiga 1000, which was written by Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show (or so the legend goes.) This looks like the original Amiga demo if you turn off "smoothing" and "lighting" and turn on "scanlines", and is somewhat more modern otherwise. http://en.wikipedia.org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski; 2005.
(no translation yet)
Located in hacks/config/boing.xml.h:13
168.
This draws what looks like a spinning, deforming balloon with varying-sized spots painted on its invisible surface. Written by Jeremie Petit; 1997.
(no translation yet)
Located in hacks/config/bouboule.xml.h:11
110 of 252 results

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Contributors to this translation: Angel Spy, Aydın Demirel, Serdar Soytetir.