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240.
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Basic counting skills
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Pagrindiniai skaičiavimo įgūdžiai
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Translated and reviewed by
Launchpad Translations Administrators
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Located in
../src/doubleentry-activity/doubleentry.xml.in.h:1
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241.
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Double-entry table
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Susikirtimų lentelė
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/doubleentry-activity/doubleentry.xml.in.h:2
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242.
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Drag and Drop each proposed item on its destination
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Nuvilk daiktą prie jam tinkamo
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/doubleentry-activity/doubleentry.xml.in.h:3
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243.
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Drag and Drop the items in the double-entry table
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Padėk figūras į atitinkamas susikirtimo vietas
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/doubleentry-activity/doubleentry.xml.in.h:4
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244.
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Move the items on the left to their proper position in the double-entry table.
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Perkelkite kairėje esančius elementus į atitinkamas susikirtimo vietas lentelėje.
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/doubleentry-activity/doubleentry.xml.in.h:5
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245.
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Click on an item and listen to its target position
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Pažymėk daiktą ir klausykis, kur jį padėti
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/doubleentry-activity/resources/doubleentry/board3_0.xml.in.h:1
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246.
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A creative board where you can draw freely
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Lenta piešimui
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/draw-activity/draw.xml.in.h:1
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247.
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A simple vector-drawing tool
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Paprastas vektorinis piešimo įrankis
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/draw-activity/draw.xml.in.h:2
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248.
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In this game, children can draw freely. The goal is to discover how to create attractive drawings based on basic shapes: rectangles, ellipses and lines.
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Šiame žaidime vaikai gali laisvai piešti. Svarbu išmokti kurti gražius piešinius iš pagrindinių geometrinių figūrų: stačiakampių, elipsių ir atkarpų.
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/draw-activity/draw.xml.in.h:3
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249.
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Select a drawing tool on the left, and a color down the bottom, then click and drag in the white area to create a new shape. To save time, you can click with the middle mouse button to delete an object.
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Kairėje pasirink piešimo įrankį, o apačioje - norimą spalvą. Piešimo lape spustelk kairįjį mygtuką ir vilk, kad sukurtum naują figūrą. Objektams ištrinti galima naudoti vidurinį pelytės mygtuką.
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Translated and reviewed by
Mantas Kriaučiūnas
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Located in
../src/draw-activity/draw.xml.in.h:5
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