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110 of 11 results
594.
More "discrete map" systems, including new variants of Hopalong and Julia, and a few others. Written by Tim Auckland; 1998.
(no translation yet)
Located in hacks/config/discrete.xml.h:5
999.
This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and then solves the puzzle. This works especially well when you feed it an external video signal instead of letting it grab the screen image (actually, I guess this is generally true...) When it is grabbing a video image, it is sometimes pretty hard to guess what the image is going to look like once the puzzle is solved. Written by Jamie Zawinski; 1998.
(no translation yet)
Located in hacks/config/jigsaw.xml.h:8
1091.
Backtracking generator
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Located in hacks/config/maze.xml.h:3
1095.
Joining generator
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Located in hacks/config/maze.xml.h:9
1099.
Random generator
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Located in hacks/config/maze.xml.h:14
1100.
Seeding generator
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Located in hacks/config/maze.xml.h:15
1101.
This generates random mazes (with various different algorithms), and then solves them. Backtracking and look-ahead paths are displayed in different colors. Written by Jim Randell and many others; 1992.
(no translation yet)
Located in hacks/config/maze.xml.h:16
1133.
Munching errors! This is a creatively broken misimplementation of the classic munching squares graphics hack. See the "Munch" screen saver for the original. http://en.wikipedia.org/wiki/HAKMEM http://en.wikipedia.org/wiki/Munching_square Written by Steven Hazel; 2004.
(no translation yet)
Located in hacks/config/mismunch.xml.h:8
1167.
DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, Jackson Wright wrote the above PDP-1 code. That code still lives on here, some 46 years later. The number of lines of enclosing code has increased substantially, however. http://en.wikipedia.org/wiki/HAKMEM http://en.wikipedia.org/wiki/Munching_square Written by Jackson Wright and Tim Showalter; 1997.
(no translation yet)
Located in hacks/config/munch.xml.h:1
1513.
This draws the Sierpinski tetrahedron fractal, the three-dimensional variant of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Tim Robinson and Jamie Zawinski; 1999.
(no translation yet)
Located in hacks/config/sierpinski3d.xml.h:10
110 of 11 results

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Contributors to this translation: Arve Eriksson, Christian Rose, Daniel Nylander, Dennis Gren, HJ, Petter Flensburg, Stefan Asserhäll, Tobias.