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232.
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Anemotaxis demonstrates a search algorithm designed for locating a source of odor in turbulent atmosphere. The searcher is able to sense the odor and determine local instantaneous wind direction. The goal is to find the source in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004.
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(no translation yet)
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Located in
../hacks/config/anemotaxis.xml.h:13
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241.
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A cellular automaton that is really a two-dimensional Turing machine: as the heads ("ants") walk along the screen, they change pixel values in their path. Then, as they pass over changed pixels, their behavior is influenced. http://en.wikipedia.org/wiki/Langton%27s_ant http://en.wikipedia.org/wiki/Turing_machine Written by David Bagley; 1997.
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(no translation yet)
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Located in
hacks/config/ant.xml.h:2
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261.
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Draws a trio of ants moving their spheres around a circle. Written by Blair Tennessy; 2004.
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(no translation yet)
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Translated by
Lauri Nurmi
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Located in
../hacks/config/antinspect.xml.h:7
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279.
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Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On X11 systems, This program is also a fully-functional VT100 emulator. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
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(no translation yet)
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Located in
../hacks/config/apple2.xml.h:7
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316.
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Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and Roman Podobedov; 2003.
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(no translation yet)
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Translated by
Lauri Nurmi
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Located in
../hacks/config/atunnel.xml.h:9
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323.
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Draws a random sequence of colorful barcodes scrolling across your screen. CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number Written by Dan Bornstein; 2003.
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(no translation yet)
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Located in
../hacks/config/barcode.xml.h:10
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335.
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Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the sides. Written by Jeremy English; 2003.
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(no translation yet)
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Located in
../hacks/config/blinkbox.xml.h:13
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341.
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Fuzzy rotation speed
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(no translation yet)
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Located in
../hacks/config/blitspin.xml.h:3
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342.
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Repeatedly rotates a bitmap by 90 degrees by using logical operations: the bitmap is divided into quadrants, and the quadrants are shifted clockwise. Then the same thing is done again with progressively smaller quadrants, except that all sub-quadrants of a given size are rotated in parallel. As you watch it, the image appears to dissolve into static and then reconstitute itself, but rotated. Written by Jamie Zawinski; 1992.
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(no translation yet)
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Translated by
Lauri Nurmi
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Located in
../hacks/config/blitspin.xml.h:10
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345.
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Color hold time
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(no translation yet)
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Located in
../hacks/config/blocktube.xml.h:6
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