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17 of 7 results
20.
Getting bored with Kapman ? More than 100,000 points over the level 20 ? Next step : the invisible maze !
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Description
(no translation yet)
Located in kapman/themes/invisible.desktop:27
52.
Web 2.0 theme showcases graphical elements reminiscent to those used in popular 'WEB 2.0' movement, currently taking the interweb by storm.
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Description
(no translation yet)
Located in kbreakout/themes/web20.desktop:10
89.
<qt><p>The ruleset used in the original BSD command line version of <tt>robots</tt>. Nothing fancy, just the basic game elements. No fastbots. No safe teleports. No pushing junkheaps.</p><p>A 59 by 22 cell grid that starts with 10 robots, 5 more are added each round. 5 points for each robot destroyed. 1 bonus point for each robot destroyed while waiting out the round.</p><p>Due to its larger width, it is recommended that you use a theme with narrower tiles to better fit your screen.</p></qt>
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Description
(no translation yet)
Located in killbots/rulesets/classic.desktop:44
90.
<qt><p>The default Killbots ruleset.</p><p>A 16 by 16 cell grid. The game starts with 8 robots, 4 more are added each round. 2 fastbots are added each round after Round 2. Teleporting safely costs 1 energy, with a maximum energy cap of 12. Multiple junkheaps may be pushed at once. 5 points for each robot destroyed and 10 for each fastbot. 1 bonus energy for each enemy destroyed with a junkheap or while waiting out the round.</p></qt>
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Description
(no translation yet)
92.
<qt><p>An easier ruleset.</p><p>A 20 by 20 cell grid with lots of space and 15 starting junkheaps for shelter. The game starts with 6 robots, 3 more are added each round. 1 fastbots are added each round after Round 5. The game starts with 5 energy and teleporting safely costs 1 energy. Maximum energy cap is 10 and increases by 1 every 2 rounds. Multiple junkheaps may be pushed at once. 5 points for each robot destroyed and 10 for each fastbot. 1 bonus energy for each enemy destroyed with a junkheap or while waiting out the round.</p></qt>
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Description
(no translation yet)
196.
KSudoku Default theme for KDE 4
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Description
(no translation yet)
223.
Jolly Royal (SVG)
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Name
(no translation yet)
Located in libkdegames/carddecks/decks/deck12.desktop:2 libkdegames/carddecks/svg-jolly-royal/index.desktop:2
17 of 7 results

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Contributors to this translation: Angel Spy, Cihan Ersoy, Efe Çiftci, EsatYuce, Fatih Bostancı, H. İbrahim Güngör, Serdar Dalgic, Serdar Soytetir, enderak, ubuntuki.