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11.
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The theme to use
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Použitý motiv
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Translated by
Marv-CZ
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Located in
data/org.gnome.Mines.gschema.xml:5
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12.
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The title of the tile theme to use.
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Název motivu herních kamenů, který se má použít.
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Translated by
Marv-CZ
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Located in
data/org.gnome.Mines.gschema.xml:6
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13.
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Use the unknown flag
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Používat vlaječku pro neznámé
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Translated by
Marv-CZ
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Located in
data/org.gnome.Mines.gschema.xml:10
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14.
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Set to true to be able to mark squares as unknown.
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Nastavte na zapnuto, abyste mohli označovat políčka jako neznámá.
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Translated by
Marv-CZ
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Located in
data/org.gnome.Mines.gschema.xml:11
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15.
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Enable automatic placing of flags
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Povolit automatické umísťování vlaječek
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Translated by
Marv-CZ
|
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Located in
data/org.gnome.Mines.gschema.xml:15
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|
16.
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Set to true to automatically flag squares as mined when enough squares are revealed
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Nastavte na zapnuto, chcete-li, aby se automaticky umisťovaly vlaječky na políčka s minami v případě, že je odkryto dostatek okolních políček
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Translated by
Marv-CZ
|
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Located in
data/org.gnome.Mines.gschema.xml:16
|
|
17.
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Enable animations
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Povolit animace
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Translated by
Marv-CZ
|
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Located in
data/org.gnome.Mines.gschema.xml:20
|
|
18.
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Set to false to disable theme-defined transition animations
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Nastavte na vypnuto, když chcete zakázat animace přechodů definovaných v motivu
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Translated by
Marv-CZ
|
|
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|
Located in
data/org.gnome.Mines.gschema.xml:21
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19.
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Number of columns in a custom game
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Počet sloupců ve vlastní hře
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Translated by
Marv-CZ
|
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Located in
data/org.gnome.Mines.gschema.xml:26
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|
20.
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|
Number of rows in a custom game
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|
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Počet řádek ve vlastní hře
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|
Translated by
Marv-CZ
|
|
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|
Located in
data/org.gnome.Mines.gschema.xml:31
|