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9.
Whether to show where the moving block will land
(no translation yet)
Located in data/org.gnome.Quadrapassel.gschema.xml:26
10.
Whether to show where the moving block will land.
(no translation yet)
Located in data/org.gnome.Quadrapassel.gschema.xml:27
35.
Enter
(no translation yet)
Located in data/org.gnome.Quadrapassel.gschema.xml:93
36.
Key to start the game
(no translation yet)
Located in data/org.gnome.Quadrapassel.gschema.xml:94
42.
Quadrapassel is a derivative of a classic Russian falling-block game. Reposition and rotate the blocks as they fall, and attempt to fit them together. When you form a complete horizontal row of blocks, the row will disappear and you score points. The game is over when the blocks get stacked too high. As your score gets higher, you level up and the blocks fall faster.
(no translation yet)
Located in data/org.gnome.Quadrapassel.appdata.xml.in:10
43.
If you’re looking for a challenge, Quadrapassel allows you to increase the initial speed of the blocks, or begin the game with partial blocks on some of the rows. Or, instead of allowing the blocks to fall randomly, it can select blocks that will be hard for you to place.
(no translation yet)
Located in data/org.gnome.Quadrapassel.appdata.xml.in:17
44.
The GNOME Project
(no translation yet)
Located in data/org.gnome.Quadrapassel.appdata.xml.in:33
52.
_About Quadrapassel
(no translation yet)
Located in src/quadrapassel.vala:123
53.
Start a new game
(no translation yet)
Located in src/quadrapassel.vala:151 src/quadrapassel.vala:803
54.
Next
(no translation yet)
Located in src/quadrapassel.vala:156
110 of 19 results

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Contributors to this translation: Gheyret T.Kenji.