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9.
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Whether to show where the moving block will land
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(no translation yet)
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Located in
data/org.gnome.Quadrapassel.gschema.xml:26
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10.
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Whether to show where the moving block will land.
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(no translation yet)
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Located in
data/org.gnome.Quadrapassel.gschema.xml:27
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11.
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Whether to give blocks random colors
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अनियमित रङका खण्ड दिन्छ या दिदैन
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:31
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12.
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Whether to give blocks random colors.
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अनियमित रङका खण्ड दिन्छ या दिदैन ।
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:32
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13.
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Whether to rotate counter clock wise
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घडीको विपरित दिशामा घुमाउने या नघुमाउने
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:36
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14.
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Whether to rotate counter clock wise.
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घडीको विपरित दिशातिर घुमाउने या नघुमाउने ।
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:37
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15.
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The number of rows to fill
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भर्नुपर्ने पङ्क्तिको सङ्ख्या
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:42
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16.
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The number of rows that are filled with random blocks at the start of the game.
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खेलको सुरुमा अनियमित खण्डद्वारा भरिएका पङ्क्तिको सङ्ख्या ।
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:43
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17.
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The density of filled rows
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भरिएका पङ्क्तिको घनत्व
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:48
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18.
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The density of blocks in rows filled at the start of the game. The value is between 0 (for no blocks) and 10 (for a completely filled row).
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खेलको सरुमा भरिने पङ्क्तिको खण्डको घनत्व । मान ० (खण्ड नहुनका लागि) र १० (पूर्ण रूपमा भरिएको पङ्क्तिका लागि) ।
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Translated by
Nabin Gautam
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Located in
data/org.gnome.Quadrapassel.gschema.xml:49
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