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11.
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The theme to use
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𐑞 𐑔𐑰𐑥 𐑑 𐑿𐑕
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:5
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12.
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The title of the tile theme to use.
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𐑞 𐑑𐑲𐑑𐑩𐑤 𐑝 𐑞 𐑑𐑲𐑤 𐑔𐑰𐑥 𐑑 𐑿𐑕.
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:6
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13.
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Use the unknown flag
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𐑿𐑟 𐑞 𐑳𐑯𐑴𐑯 𐑓𐑤𐑨𐑜
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:10
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14.
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Set to true to be able to mark squares as unknown.
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𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 ·𐑥𐑸𐑒 𐑕𐑒𐑢𐑺𐑟 𐑨𐑟 𐑳𐑯𐑴𐑯.
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:11
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15.
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Enable automatic placing of flags
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𐑦𐑯𐑱𐑚𐑩𐑤 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑐𐑤𐑱𐑕𐑦𐑙 𐑝 𐑓𐑤𐑨𐑜𐑟
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:15
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16.
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Set to true to automatically flag squares as mined when enough squares are revealed
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:16
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17.
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Enable animations
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:20
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18.
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Set to false to disable theme-defined transition animations
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:21
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19.
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Number of columns in a custom game
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𐑯𐑳𐑥𐑚𐑼 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑦𐑯 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑜𐑱𐑥
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:26
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20.
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Number of rows in a custom game
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𐑯𐑳𐑥𐑚𐑼 𐑝 𐑮𐑴𐑟 𐑦𐑯 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑜𐑱𐑥
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Translated by
Marnanel Thurman
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Located in
data/org.gnome.Mines.gschema.xml:31
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