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41.
Displays the active object faster by omitting some edges when drawing
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42.
Centre
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43.
Shifts object data to be centered about object's origin
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44.
Centre New
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45.
Shifts object's origin to center of object data
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46.
Centre Cursor
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47.
Shifts object's origin to cursor location
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49.
Render/display the mesh as double or single sided
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50.
No V.Normal Flip
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51.
Disables flipping of vertexnormals during render
(no translation yet)
1120 of 3498 results

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Contributors to this translation: Aron Xu, Ehorea Yan, Feng Chao, Guo Hongcheng, Hugh SH, Sunny Zeng, Yao Hua, Zhaofeng Li, congcong009, jiajianp, snowdream, stone_unix, wwfifi, xiaoxiangquan, xxq, yywill, 蓬头发的丫头.