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659.
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Collision
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:src: bpy.types.ParticleSettings.react_event:'COLLIDE'
:src: bpy.types.Modifier.type:'COLLISION'
:src: bpy.types.SmokeModifier.smoke_type:'COLLISION'
:src: bpy.types.OBJECT_OT_modifier_add.type:'COLLISION'
:src: bpy.types.PHYSICS_PT_collision
:src: bpy.types.Sensor.type:'COLLISION'
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충돌
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Translated by
jesterKing
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660.
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Use face for collision detection
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충돌 탐지를 위하여 면 사용
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Translated by
jesterKing
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661.
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Shared
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(no translation yet)
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Located in
Automatically collected from RNA
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662.
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Blend vertex colours across face when vertices are shared
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(no translation yet)
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663.
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Twoside
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2면
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Translated by
jesterKing
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664.
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Render face twosided
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(no translation yet)
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665.
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ObColor
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객체색상
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Translated by
jesterKing
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666.
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Use ObColor instead of vertex colours
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(no translation yet)
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667.
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Halo
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:src: bpy.types.SpotLamp.use_halo
:src: bpy.types.Material.type:'HALO'
:src: bpy.types.Material.halo
:src: bpy.types.ParticleSettings.render_type:'HALO'
:src: bpy.types.MaterialGameSettings.face_orientation:'HALO'
:src: bpy.types.MATERIAL_PT_halo
:src: bpy.types.RenderLayer.use_halo
:src: bpy.types.SceneRenderLayer.use_halo
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해일로
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Translated by
Dalai Quintanilha Felinto
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668.
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Screen aligned billboard
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:src: bpy.types.MaterialGameSettings.face_orientation:'HALO'
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빌보드에 정렬된 스크린
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Translated by
Geuntak Jeong
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