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452.
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Deform
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:src: bpy.types.Bone.use_deform
:src: bpy.types.EditBone.use_deform
:src: bpy.types.BONE_PT_deform
:src: bpy.types.RigidBodyObject.mesh_source:'DEFORM'
:src: bpy.types.ToolSettings.vertex_group_subset:'BONE_DEFORM'
:src: source/blender/makesrna/intern/rna_modifier.c:83
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변형
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Translated by
jesterKing
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453.
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Indicate if Bone deforms geometry
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골격이 기하학적 변형 여부를 표시
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Translated by
jesterKing
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454.
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Mult
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다중
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Translated by
jesterKing
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455.
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Multiply Bone Envelope with VertexGroup
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정점 그룹의 골격 외피를 곱하다
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Translated by
jesterKing
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456.
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Toggles display of this bone in Edit Mode
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편집모드에서 이 골격 보기 토글
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Translated by
jesterKing
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457.
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Only show in Armature Editmode/Posemode
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뼈대 편집모드/자세모드에서 보이기만
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Translated by
jesterKing
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458.
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In:
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(no translation yet)
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459.
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First length of Bezier handle
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베지어 핸들의 첫번째 길이
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Translated by
jesterKing
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460.
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Out:
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(no translation yet)
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461.
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Second length of Bezier handle
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베이지어 핸들의 2번째 길이
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Translated by
jesterKing
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