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1120 of 876 results
12.
Tools in the hands of workers are also counted. So are weapons, and beer, that soldiers have in use. For an updating tally of the collected goods see the economic progress window.
(no translation yet)
Located in libs/s25main/EconomyModeHandler.cpp:74
13.
Event count mismatch. Found events: %1%. Expected: %2%.
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(no translation yet)
Located in libs/s25main/EventManager.cpp:159
14.
Cannot deserialize event manager when there are still events active!
(no translation yet)
Located in libs/s25main/EventManager.cpp:172
15.
Event count mismatch. Read events: %1%. Expected: %2%.
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(no translation yet)
Located in libs/s25main/EventManager.cpp:183
16.
Invalid event instance id. Found: %1%. Expected less than %2%.
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(no translation yet)
Located in libs/s25main/EventManager.cpp:192
19.

Starting the game
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(no translation yet)
Located in libs/s25main/GameManager.cpp:72
20.
jumping to gf %i, now at gf %i, time for last 5k gf: %.3f s, avg gf time %.3f ms
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(no translation yet)
Located in libs/s25main/GameManager.cpp:121
21.
jumping to gf %i, now at gf %i
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(no translation yet)
Located in libs/s25main/GameManager.cpp:124
22.
jump to gf %i complete, time for last %i gf: %.3f s, avg gf time %.3f ms
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There are leading/trailing spaces here. Each one represents a space character. Enter a space in the equivalent position in the translation.
(no translation yet)
Located in libs/s25main/GameManager.cpp:136
23.
jump to gf %1% complete
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(no translation yet)
Located in libs/s25main/GameManager.cpp:141
1120 of 876 results

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Contributors to this translation: Return To The Roots Team, Yaron, liorda, wolfi.thomas.