Translations by Stephan Woidowski

Stephan Woidowski has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

51100 of 569 results
42.
Finally, the style inspector (accessed through shift+I) has been rewritten.
2018-10-30
Finally, the style inspector (accessed through shift+I) has been rewritten.
43.
Syntax Changes
2018-10-30
Syntax Changes
44.
In addition to the new style statement, there are four other syntax changes:
2018-10-30
In addition to the new style statement, there are four other syntax changes:
45.
The definition of a simple expression has been expanded. Simple expressions (which are used in ATL and the screen language, among other places) now encompass all Python expressions that do not include lambda or the ternary (... if ... else ...) operator.
2018-10-30
The definition of a simple expression has been expanded. Simple expressions (which are used in ATL and the screen language, among other places) now encompass all Python expressions that do not include lambda or the ternary (... if ... else ...) operator.
46.
This means that code like::
2018-10-30
This means that code like::
47.
is now legal. Previously, the expression had to be parenthesized.
2018-10-30
is now legal. Previously, the expression had to be parenthesized.
48.
The new ``show layer`` statement allows one to apply a transform or ATL transform to an entire layer, using syntax like::
2018-10-30
The new ``show layer`` statement allows one to apply a transform or ATL transform to an entire layer, using syntax like::
49.
or::
2018-10-30
or::
50.
The new ``window auto`` statement makes it possible for Ren'Py to automatically show and hide the dialogue window. By default, it is shown before ``say`` statements, and hidden before ``scene`` statements, but this can be customized.
2018-10-30
The new ``window auto`` statement makes it possible for Ren'Py to automatically show and hide the dialogue window. By default, it is shown before ``say`` statements, and hidden before ``scene`` statements, but this can be customised.
51.
The init statement has been extended so it can be combined with other statements. It's now possible to write "init 1 image = ...", "init -2 define name = ..." and so on.
2018-10-30
The init statement has been extended so it can be combined with other statements. It's now possible to write "init 1 image = ...", "init -2 define name = ..." and so on.
52.
This release adds French and Russian template games and translations of the launcher.
2018-10-30
This release adds French and Russian template games and translations of the launcher.
53.
It is no longer necessary to download RAPT (the Ren'Py Android Packaging Tool) separately from Ren'Py. As of this release, RAPT will be downloaded by the Ren'Py launcher when an Android build is requested, and will be updated by the Ren'Py updater.
2018-10-30
It is no longer necessary to download RAPT (the Ren'Py Android Packaging Tool) separately from Ren'Py. As of this release, RAPT will be downloaded by the Ren'Py launcher when an Android build is requested, and will be updated by the Ren'Py updater.
54.
Buttons may now have an alternate action that is triggered by longpress on Android and right-click on desktop computers.
2018-10-30
Buttons may now have an alternate action that is triggered by longpress on Android and right-click on desktop computers.
55.
This release fixes a bug in which Ren'Py would not save persistent data (including preferences) before being terminated by the Android system, and a regression that broke compatibility with some Android 2.3 systems.
2018-10-30
This release fixes a bug in which Ren'Py would not save persistent data (including preferences) before being terminated by the Android system, and a regression that broke compatibility with some Android 2.3 systems.
56.
New and Changed Preferences
2018-10-30
New and Changed Preferences
57.
There are two new preferences accessible through the :func:`Preferences` function:
2018-10-30
There are two new preferences accessible through the :func:`Preferences` function:
58.
"auto-forward after click" controls if auto-forward mode is stopped by a click.
2018-10-30
"auto-forward after click" controls if auto-forward mode is stopped by a click.
59.
"show empty window" determines is if the "window show" and "window auto" statements will cause an empty window to be shown.
2018-10-30
"show empty window" determines is if the "window show" and "window auto" statements will cause an empty window to be shown.
60.
Neither of these is exposed as part of the default preferences screen, but both can be added by interested developers.
2018-10-30
Neither of these is exposed as part of the default preferences screen, but both can be added by interested developers.
61.
There is one changed preference:
2018-10-30
There is one changed preference:
62.
"display" now has an "any window" option, which restores a fullscreen Ren'Py to its prior windowed size.
2018-10-30
"display" now has an "any window" option, which restores a fullscreen Ren'Py to its prior windowed size.
63.
:func:`ShowMenu` can now pass arguments to the screen it displays.
2018-10-30
:func:`ShowMenu` can now pass arguments to the screen it displays.
64.
The input displayable now takes a pixel_width property, that limits the size of the input field it a certain number of pixels.
2018-10-30
The input displayable now takes a pixel_width property, that limits the size of the input field it a certain number of pixels.
65.
The :func:`FileCurrentScreenshot` function
2018-10-30
The :func:`FileCurrentScreenshot` function
66.
The new :propref:`xsize`, :propref:`ysize`, and :propref:`xysize` style properties make it possible to directly set the size of a displayable.
2018-10-30
The new :propref:`xsize`, :propref:`ysize`, and :propref:`xysize` style properties make it possible to directly set the size of a displayable.
67.
The :propref:`focus_mask` style property can now take as an argument a callable that returns true when a displayable should be focused. If such a callable can be written, it may be much faster than the current method of determining pixel opacity.
2018-10-30
The :propref:`focus_mask` style property can now take as an argument a callable that returns true when a displayable should be focused. If such a callable can be written, it may be much faster than the current method of determining pixel opacity.
68.
Viewport now respects the xfill and yfill properties. The default viewport style sets these to true. Setting them to False will cause the viewport to shrink to fit its contents when those contents do not fill the entire viewport.
2018-10-30
Viewport now respects the xfill and yfill properties. The default viewport style sets these to true. Setting them to False will cause the viewport to shrink to fit its contents when those contents do not fill the entire viewport.
69.
The new :func:`renpy.get_image_bounds` function retrieves the bounding box of an image that is being displayed, after all Transforms have been applied to it.
2018-10-30
The new :func:`renpy.get_image_bounds` function retrieves the bounding box of an image that is being displayed, after all Transforms have been applied to it.
70.
The new :func:`renpy.retain_after_load` can be used to retain data updated by a screen after the game is loaded.
2018-10-30
The new :func:`renpy.retain_after_load` can be used to retain data updated by a screen after the game is loaded.
71.
The new :propref:`xsize`, :propref:`ysize`, and :propref:`xysize` style properties make it possible to directly set the size of resizable displayables.
2018-10-30
The new :propref:`xsize`, :propref:`ysize`, and :propref:`xysize` style properties make it possible to directly set the size of resizable displayables.
72.
Prediction of images with partial attributes and side images used in dialogue has been improved. Prediction of creator-defined statements now works as documented.
2018-10-30
Prediction of images with partial attributes and side images used in dialogue has been improved. Prediction of creator-defined statements now works as documented.
73.
Ren'Py 6.16.2
2018-10-30
Ren'Py 6.16.2
74.
This release adds a Spanish translation of the launcher and the template game.
2018-10-30
This release adds a Spanish translation of the launcher and the template game.
75.
This release adds the new :func:`renpy.get_mouse_pos` function, which retrieves the mouse position if a mouse is supported.
2018-10-30
This release adds the new :func:`renpy.get_mouse_pos` function, which retrieves the mouse position if a mouse is supported.
76.
Ren'Py 6.16
2018-10-30
Ren'Py 6.16
77.
Android support has now been integrated into the Ren'Py launcher. While for size reasons RAPT is still a separate download, once RAPT has been placed inside the Ren'Py directory, the launcher will allow you to:
2018-10-30
Android support has now been integrated into the Ren'Py launcher. While for size reasons RAPT is still a separate download, once RAPT has been placed inside the Ren'Py directory, the launcher will allow you to:
78.
Install the Android SDK.
2018-10-30
Install the Android SDK.
79.
Configure a project as an Android application.
2018-10-30
Configure a project as an Android application.
80.
Build and Install the Android application.
2018-10-30
Build and Install the Android application.
81.
The launcher can now launch Ren'Py in modes that simulate Android phones, tablets, and television-based consoles.
2018-10-30
The launcher can now launch Ren'Py in modes that simulate Android phones, tablets, and television-based consoles.
82.
Ren'Py includes support for television-based Android consoles, such as the OUYA. It includes support for detecting the OUYA specifically, and choosing a variant as appropriate.
2018-10-30
Ren'Py includes support for television-based Android consoles, such as the OUYA. It includes support for detecting the OUYA specifically, and choosing a variant as appropriate.
83.
This release adds some video playback support to the Android port. While limited to full-screen video and codecs that the Android platform supports (which unfortunately have little overlap with desktop Ren'Py), this may be enough to enable cutscene movies.
2018-10-30
This release adds some video playback support to the Android port. While limited to full-screen video and codecs that the Android platform supports (which unfortunately have little overlap with desktop Ren'Py), this may be enough to enable cutscene movies.
84.
Ren'Py now includes a new set of screen variants, with "large", "medium", and "small" reflecting the visual size of devices (televisions are considered to be small because they're far away), while "touch", "tv", and "pc" reflect the input devices involved.
2018-10-30
Ren'Py now includes a new set of screen variants, with "large", "medium", and "small" reflecting the visual size of devices (televisions are considered to be small because they're far away), while "touch", "tv", and "pc" reflect the input devices involved.
85.
Android now supports displaying vertical text.
2018-10-30
Android now supports displaying vertical text.
86.
Save, Load, and Persistent Improvements
2018-10-30
Save, Load, and Persistent Improvements
87.
The low-level load/save API has been overhauled. It's now possible to access save slot information directly, instead of having to scan all save slots to find the one you want. New functions include :func:`renpy.list_slots`, :func:`renpy.newest_slot`, :func:`renpy.slot_mtime`, :func:`renpy.slot_json`, and :func:`renpy.slot_screenshot`.
2018-10-30
The low-level load/save API has been overhauled. It's now possible to access save slot information directly, instead of having to scan all save slots to find the one you want. New functions include :func:`renpy.list_slots`, :func:`renpy.newest_slot`, :func:`renpy.slot_mtime`, :func:`renpy.slot_json`, and :func:`renpy.slot_screenshot`.
88.
At a higher level, there is a new :func:`FileNewest` function that's true for the newest save slot. :func:`FilePageNext` and :func:`FilePagePrevious` now support a wrap argument that causes them to wrap around a defined number of screens.
2018-10-30
At a higher level, there is a new :func:`FileNewest` function that's true for the newest save slot. :func:`FilePageNext` and :func:`FilePagePrevious` now support a wrap argument that causes them to wrap around a defined number of screens.
89.
There is now support for adding arbitrary JSON information to save files. This allows per-save information (like the path you're on in a VN, date and amount of money in a sim, or party composition in an RPG) to be accessed from the save and load screens.
2018-10-30
There is now support for adding arbitrary JSON information to save files. This allows per-save information (like the path you're on in a VN, date and amount of money in a sim, or party composition in an RPG) to be accessed from the save and load screens.
90.
JSON information is created by :var:`config.save_json_callbacks`, and can be accessed through the low-level :func:`renpy.slot_json` or high-level :func:`FileJson` functions.
2018-10-30
JSON information is created by :var:`config.save_json_callbacks`, and can be accessed through the low-level :func:`renpy.slot_json` or high-level :func:`FileJson` functions.
91.
When possible, Ren'Py now stores save files with the game, as well as in a user-global save directory. This means that if a Ren'Py game is placed on a USB drive or shared on a network, the saves will be available on multiple computers. (When save files are available in both places, the newest file wins.)
2018-10-30
When possible, Ren'Py now stores save files with the game, as well as in a user-global save directory. This means that if a Ren'Py game is placed on a USB drive or shared on a network, the saves will be available on multiple computers. (When save files are available in both places, the newest file wins.)