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171.
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Artifacts aren't a problem for static text, like the text in menus and other parts of the user interface.
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渲染混乱对于静态文本来说不是问题,比如菜单和其他UI部分的文本。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:596
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172.
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Text Overflow Logging
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文本溢出记录
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:600
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173.
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Ren'Py can log cases where text expands outside of the area allocated for it. To enable text overflow logging, the following steps are necessary.
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Ren'py可以记录文本从规定区域溢出的事件。要开启文本溢出记录,需要进行下述操作。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:602
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174.
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Set the :var:`config.debug_text_overflow` variable to true.
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设置:var:`config.debug_text_overflow`变量至true。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:606
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175.
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Set the :propref:`xmaximum` and :propref:`ymaximum` style properties on either the Text displayable, or a container enclosing it.
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将:propref:`xmaximum`和:propref:`ymaximum`风格属性设置在文本displayable或任何一个能将它们包含起来的代码内。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:607
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176.
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Run the game.
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运行游戏。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:609
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177.
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Whenever text is displayed that overflows the available area, Ren'Py will log an error to the ``text_overflow.txt`` file.
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当文本从指定区域发生溢出时,Ren'py就会将错误信息记录在``text_overflow.txt``文件中。
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Translated and reviewed by
Huang Junjie
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Located in
../../source/text.rst:611
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