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11.
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The text of the name of the speaking character.
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話しているキャラクターの名前
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Translated and reviewed by
akakyouryuu
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Located in
../../source/screen_special.rst:45
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12.
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`what`
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`what`
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Translated by
Koichi Akabe
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Located in
../../source/screen_special.rst:47
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13.
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The dialogue being said by the speaking character.
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話し手による台詞
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Translated and reviewed by
akakyouryuu
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Located in
../../source/screen_special.rst:47
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14.
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It's expected to declare displayables with the following ids:
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以下の ID を伴って displayable が宣言されることが期待されます。 :
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Translated and reviewed by
akakyouryuu
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Located in
../../source/screen_special.rst:49
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15.
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"who"
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"who"
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Translated by
Koichi Akabe
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Located in
../../source/screen_special.rst:54
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16.
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A text displayable, displaying the name of the speaking character. The character object can be given arguments that style this displayable.
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テキスト displayable で、話し手の名前を表示します。 character オブジェクトにはこの displayable の体裁を整える引数を与えられます。
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Translated and reviewed by
akakyouryuu
|
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Located in
../../source/screen_special.rst:52
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17.
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"what"
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"what"
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Translated by
Koichi Akabe
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Located in
../../source/screen_special.rst:61
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18.
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A text displayable, displaying the dialogue being said by the speaking character. The character object can be given arguments that style this displayable. **A displayable with this id must be defined**, as Ren'Py uses it to calculate auto-forward-mode time, click-to-continue, and other things.
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テキスト displayable で、話し手に話されている台詞を表示します。 character オブジェクトにはこの displayable の体裁を整える引数を与えられます。Ren'Py が自動進行の時間やクリック待ちマーク等を計算するために使用するので、 **この ID を持つ displayable は定義される必要があります**
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/screen_special.rst:57
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19.
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"window"
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"window"
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Translated by
Koichi Akabe
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Located in
../../source/screen_special.rst:66
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20.
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A window or frame. This conventionally contains the who and what text. The character object can be given arguments that style this displayable.
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ウィンドウまたはフレームです。これは慣例として、 who と what のテキストを含みます。 character オブジェクトにはこの displayable の体裁を整える引数を与えられます。
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Translated by
Koichi Akabe
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Located in
../../source/screen_special.rst:64
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