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7.
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Returns to the Android home screen, suspending the Ren'Py game. As part of the suspend process, Ren'Py will automatically save the game. If necessary, the save will be automatically loaded when the user returns to the game.
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Ren'Py を一時停止し、Android のホーム画面に戻ります。一時停止のときに、Ren'Py は自動的にゲームをセーブします。ユーザーがゲームを再開すると、必要に応じて自動的にセーブデータがロードされます。
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:24
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8.
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`Menu`
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`メニュー`
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Translated by
akakyouryuu
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Located in
../../source/android.rst:30
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9.
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Brings up the in-game menu, and returns to the game.
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ゲームメニューの表示、またはゲームに戻ります。
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:30
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10.
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`Back`
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`戻る`
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Translated by
akakyouryuu
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Located in
../../source/android.rst:33
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11.
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Rolls back.
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ロールバックします。
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Translated and reviewed by
akakyouryuu
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Located in
../../source/android.rst:33
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12.
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`Volume Up`, `Volume Down`
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`ボリューム↑`, `ボリューム↓`
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Translated by
akakyouryuu
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Located in
../../source/android.rst:37
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13.
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Controls Android's media volume.
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Android の音量を調整します。
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:36
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14.
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Platform Differences
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プラットフォームによる違い
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:40
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15.
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There are many important differences between the touch-based Android platform and the mouse-based platforms that Ren'Py supports. Changes due to the Android software and hardware are:
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Ren'Py がサポートするプラットフォームには、タッチベースの Android とマウスベースのものという大きな違いがあります。Android のソフトウェア、ハードウェアによる違いは:
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:42
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16.
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The touchscreen is treated as if it was a mouse. However, it will only produce mouse events when the user is actively touching the screen. When the user is not touching the screen, the virtual pointer will move to the upper-left corner of the screen.
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タッチスクリーンはマウスであるかのように扱われます。ただし、ユーザーがタッチスクリーンアクティビティーにタッチしたときのみマウスイベントが発生します。ユーザーがスクリーンにタッチしていないときは、仮想ポインターは画面左上に移動します。
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/android.rst:46
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